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path: root/builtin/mm_menubar.lua (follow)
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* Organize builtin into subdirectoriesShadowNinja2014-05-071-80/+0
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* Fix game buttons not beeing 48x48sapier2013-11-091-7/+8
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* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-031-2/+2
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* Change mainmenu texture handling + small misc changesKahrl2013-09-111-2/+3
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Fix background/overlay/footer/header handlingsapier2013-07-221-0/+78
Add missing file headers