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path: root/builtin/settingtypes.txt (follow)
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* Mgfractal / chunksize: Improve documentationparamat2018-03-201-9/+35
* Rename 'subgame' to 'game'paramat2018-03-131-2/+2
* Fix missing warningstream (or similar problem) (#7034)you2018-03-041-7/+0
* Settingtypes.txt: Fix valleys dungeon ymax errorparamat2018-02-211-1/+1
* Dungeons: Add Y limits in all mapgensparamat2018-02-201-0/+42
* Add main_menu_style settingPorygonZRocks2018-02-081-0/+6
* Add Android drivers to the video_driver drop-down menuWayward One2018-01-301-1/+1
* Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)2018-01-231-1/+2
* Revert "Add an active object step time budget #6721"Lars Hofhansl2018-01-121-3/+0
* Settingtypes.txt: Correct value of 'max block send distance'paramat2018-01-121-1/+1
* Mgv7: Add docs for the new floatland exponent parameterparamat2018-01-041-3/+6
* Add check to pause game on lost window focusrubenwardy2017-12-261-0/+3
* Adjust default console heightEzhh2017-12-171-1/+1
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-111-2/+3
* Add an active object step time budget #6721Lars Hofhansl2017-12-061-0/+3
* Add coloured logs (#4549)you2017-12-061-0/+7
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-041-4/+0
* Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl2017-12-031-0/+6
* Light curve: Add and tune mid boost gaussianparamat2017-11-271-1/+13
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-141-22/+22
* Remove incorrect entry from settingtypesEzhh2017-11-121-4/+0
* Rewrite rendering engine (#6253)Vitaliy2017-10-311-0/+1
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-231-97/+93
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-171-2/+2
* Implement #6096Esteban I. RM2017-10-171-0/+3
* Real global textures (#6105)Vitaliy2017-10-151-1/+19
* Add setting for near plane distance. (#6395)Rob Blanckaert2017-10-071-0/+6
* settingtypes.txt: Update zoom description (#6443)James Alexander Stevenson2017-10-061-1/+1
* Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA72017-09-261-0/+2
* Implement mod communication channels (#6351)Loïc Blot2017-09-261-0/+3
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-171-2/+1
* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-161-2/+2
* Add setting to display the itemstring after the tooltip in the inventory. (#6...DTA72017-09-151-0/+3
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-121-6/+0
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-091-3/+2
* Remove DSTACK keybind setting (#6378)Rui2017-09-051-4/+0
* World start time: Add setting for this, default unchangedparamat2017-09-041-0/+3
* Remove 3D noise from getSteps function (#6360)Vaughan Lapsley2017-09-021-1/+1
* Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot2017-08-291-0/+12
* Advanced settings: Make 'controls', 'graphics', 'sound' more accessibleparamat2017-08-281-57/+57
* Safe digging and placing (#6127)Ben Deutsch2017-08-241-0/+4
* Reduce dedicated server step to 0.09 (#6252)Loïc Blot2017-08-171-1/+1
* New lighting curve (#5279)Vitaliy2017-08-171-1/+5
* Advanced settings: Re-organise mapgen settings for ease of useparamat2017-08-141-146/+153
* Change “Use” key name to “Special”TeTpaAka2017-08-131-5/+5
* Remove cloud_height settingBen Deutsch2017-08-121-3/+0
* Make direct item selection keys freely bindableWuzzy2017-07-301-0/+92
* Mgv7: Add 'mount_zero_level' parameterparamat2017-07-261-0/+3
* Mgv7: Add option to repeat surface biomes in floatlandsparamat2017-07-221-3/+3
* Window size: use 1024x600 to avoid a smaller UIparamat2017-07-181-1/+1