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* Light curve: Add and tune mid boost gaussianparamat2017-11-271-1/+13
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-241-3/+3
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-211-37/+11
* Mainmenu: Improve button alignmentezhh2017-11-194-15/+15
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-144-29/+29
* Sounds: Add falling node soundsAuke Kok2017-11-141-1/+5
* Improve Settings tab button alignmentsezhh2017-11-131-23/+23
* Remove incorrect entry from settingtypesEzhh2017-11-121-4/+0
* Make use of safe file writing in auth handler (fixes #6576)sfan52017-11-081-6/+5
* Item entities: Enable item collision detection for sudden movementDTA72017-11-061-18/+15
* Fix Settings tab formspec alignment (#6585)Ezhh2017-11-051-2/+2
* Rewrite rendering engine (#6253)Vitaliy2017-10-311-0/+1
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-282-61/+91
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-233-135/+385
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-171-2/+2
* Implement #6096Esteban I. RM2017-10-171-0/+3
* Real global textures (#6105)Vitaliy2017-10-151-1/+19
* Profiler: Fix var args not being passed to callback register functionrubenwardy2017-10-141-1/+1
* Formspec: textarea with scrollbar improvementsadrido2017-10-091-2/+2
* Do not grant all privs to the admin - changes game behavior (#6460)lhofhansl2017-10-072-1/+11
* Add setting for near plane distance. (#6395)Rob Blanckaert2017-10-071-0/+6
* settingtypes.txt: Update zoom description (#6443)James Alexander Stevenson2017-10-061-1/+1
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-021-0/+1
* Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA72017-09-261-0/+2
* Implement mod communication channels (#6351)Loïc Blot2017-09-263-0/+6
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-211-6/+8
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-171-2/+1
* Fix Rotate Node Placement (#6424)tenplus12017-09-161-2/+6
* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-161-2/+2
* Add setting to display the itemstring after the tooltip in the inventory. (#6...DTA72017-09-151-0/+3
* Customizeable max breath for players (#6411)SmallJoker2017-09-152-32/+29
* Item drop: Tune to land exactly 2 nodes away with level view (#6410)Paramat2017-09-131-3/+3
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-121-6/+0
* Fix core.wrap_text and make its behaviour consistent with the docssfan52017-09-123-52/+18
* Allow the join/leave message to be overridden by mods.red-0012017-09-111-7/+15
* Fix dropped item look (#6370)you2017-09-111-12/+15
* Fix crash on revocation of removed privilegerubenwardy2017-09-081-2/+3
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-091-3/+2
* Prevent /spawnentity from spawning unknown entity (#6388)Wuzzy2017-09-081-0/+3
* Remove DSTACK keybind setting (#6378)Rui2017-09-051-4/+0
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-042-0/+6
* World start time: Add setting for this, default unchangedparamat2017-09-041-0/+3
* Remove 3D noise from getSteps function (#6360)Vaughan Lapsley2017-09-021-1/+1
* Remove nodeupdate and nodeupdate_singleRui2017-08-301-16/+0
* Zoom: Move enabling zoom to a new player object propertyparamat2017-08-301-4/+0
* Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot2017-08-291-0/+12
* Fix mistake when calling on_priv_grant/revoke, and document them (#6341)rubenwardy2017-08-291-2/+2
* Advanced settings: Make 'controls', 'graphics', 'sound' more accessibleparamat2017-08-281-57/+57
* Lua API: Add function to deregister single biomes (#5445)zeuner2017-08-271-0/+15
* Add '@n' escape sequences and some documentation on translated strings.Nathanaël Courant2017-08-261-0/+2