aboutsummaryrefslogtreecommitdiff
path: root/builtin (follow)
Commit message (Expand)AuthorAgeFilesLines
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-295-423/+663
* Split server/client port setting to avoid port number clashes in mainmenusapier2013-11-281-33/+43
* Rollback fixes and get_node_actionsShadowNinja2013-11-272-21/+37
* Temporary disable local install button due to irrlicht dialog breaking locali...sapier2013-11-241-1/+2
* Fix my name (doesn't display correctly because of utf8 characters)Novatux2013-11-231-1/+1
* Fix rename modpack button not working, fixes #1019Sfan52013-11-231-2/+5
* Prevent enabling Shaders if Direct3D is usedSfan52013-11-231-1/+6
* Fix usage of 'minetest' where 'engine' was intendedShadowNinja2013-11-211-2/+2
* Fix modmanager screenshot pathBlockMen2013-11-191-1/+1
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-171-1/+3
* Replace print()s with minetest.log() in builtinPilzAdam2013-11-173-6/+6
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-102-15/+113
* Add BlockMen to core dev listPilzAdam2013-11-091-0/+1
* Fix game buttons not beeing 48x48sapier2013-11-091-7/+8
* Fix crash updating gametype without gamesapier2013-11-091-2/+3
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-071-0/+14
* Don't assert scalars must be vectors.Cy2013-11-061-4/+4
* Fix orient_flags to be optional.Vanessa Ezekowitz2013-11-061-0/+1
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-061-0/+78
* Add seed entry to world creation dialogkwolekr2013-11-051-89/+87
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-032-5/+5
* Add basic protection support to builtinShadowNinja2013-11-023-0/+30
* Move the sapling growing and grass adding/removing ABMs to LuaNovatux2013-11-021-0/+1
* Add my email address to the main menu creditsShadowNinja2013-11-011-1/+1
* Add more checks to vector functionsShadowNinja2013-11-011-14/+25
* Don't remove background of games in submenusBlockMen2013-11-011-1/+1
* Fixed ignoring of "diggable" property of nodes.0gb.us2013-11-012-2/+2
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-011-0/+16
* Made unknown nodes stop falling nodes properly and shorten linesShadowNinja2013-11-011-8/+14
* Move new core devs to the "Core Developpers" section of mainmenu.Novatux2013-11-011-2/+3
* Add sanity checks to vector functionsShadowNinja2013-10-171-1/+13
* Remove vector metatable settingShadowNinja2013-10-171-45/+27
* Add tool callbackNovatux2013-10-161-7/+12
* Fix minetest.facedir_to_dir when param2 is 5 or 7.Novatux2013-10-161-1/+1
* Optimized minetest.get_connected_players()fairiestoy2013-10-011-7/+14
* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-281-12/+12
* Change mainmenu texture handling + small misc changesKahrl2013-09-114-7/+11
* Fix bug: texture pack not overriding default menu texturessapier2013-09-101-2/+1
* Use engine.is_yes() in mainmenuPilzAdam2013-09-102-31/+21
* Use the Settings Lua interface to read world.mtPilzAdam2013-09-101-72/+46
* Prevent ModMgr from deleting backend setting in world.mtSfan52013-09-091-1/+3
* Add sanity check to sort functionsapier2013-09-051-0/+6
* Add backtrace to error functionsapier2013-09-042-0/+12
* Add escaping to world list in main menu (fixes #896).Ilya Zhuravlev2013-08-291-2/+2
* World config dialog: Use engine determined path for game modsKahrl2013-08-193-31/+37
* GUIFormSpecMenu focus fixesKahrl2013-08-191-48/+43
* Fix trailing nils being dropped by deprecated minetest.env handlerKahrl2013-08-181-1/+1
* Add translation for main menusapier2013-08-175-165/+218
* Fix modstore pagecountNovatux2013-08-161-5/+5
* Use get_texturepath() instead of get_gamepath()/../texturesNovatux2013-08-162-4/+2