aboutsummaryrefslogtreecommitdiff
path: root/builtin (follow)
Commit message (Expand)AuthorAgeFilesLines
* merge mainmenu_helper.lua to misc_helpers.luasapier2013-07-222-168/+142
* Fix background/overlay/footer/header handlingsapier2013-07-226-286/+366
* Add playernumber to favorites listsapier2013-07-221-2/+13
* filterlist api cleanupsapier2013-07-223-15/+15
* Add port to favorites if not 30000sapier2013-07-224-279/+416
* Replace worldlist by generic filterlist implementationsapier2013-07-222-121/+172
* Add support for modstore screenshotssapier2013-07-221-3/+5
* Swap name/password <-> server descriptionsapier2013-07-221-4/+4
* Revert "Fix serverdescription and name not beeing saved to local serverlist"sapier2013-07-221-5/+0
* Remove unused required by list in worldconfigsapier2013-07-221-5/+3
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-202-0/+2
* Don't show flags in local favoritessapier2013-07-121-3/+9
* Fix bug server name set to address field when using up/down keyssapier2013-07-121-12/+15
* Add missing server flags in public serverlistsapier2013-07-121-6/+7
* Remove lots of debug output from modmgrsapier2013-07-121-8/+5
* Fix serverdescription and name not beeing saved to local serverlistsapier2013-07-121-0/+5
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-111-0/+41
* Worldlist fixessapier2013-07-112-199/+309
* Fix serverlistsapier2013-07-092-23/+45
* Public server checkboxproller2013-07-101-2/+8
* Revert "Fix serverlist not beeing escaped correctly"kwolekr2013-07-082-14/+18
* Fix header not beeing shown except on singleplayer tabsapier2013-07-081-7/+15
* Fix serverlist not beeing escaped correctlysapier2013-07-082-18/+14
* fix crash on play/start with empty world listsapier2013-07-081-1/+10
* Make sure that coordinates passed to /teleport are actual numbersPilzAdam2013-07-081-0/+6
* Move math.hypot() to misc_helpers.lua and fix zero-division errorShadowNinja2013-07-072-10/+10
* Lua main menu: Fix world creation dialogkwolekr2013-07-071-1/+1
* Set numeric locale in Lua in main menuPilzAdam2013-07-081-0/+2
* Fix many formspec menu bugssapier2013-07-074-62/+234
* Fix parseColor, change remaining colorkeys to new format, fix Contributor listSfan52013-07-072-7/+7
* Handle 0 vectors in vector.normalize()ShadowNinja2013-07-071-1/+6
* Add vector helpersShadowNinja2013-07-073-15/+163
* Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan52013-07-062-5/+5
* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new wo...kwolekr2013-07-031-10/+22
* Replace C++ mainmenu by formspec powered onesapier2013-07-025-0/+2760
* Remove unnecessary debug output in node_dig()PilzAdam2013-07-021-3/+0
* Infinite tools in creative modeLord89James2013-07-021-4/+6
* Add Lua VoxelArea methods: contains, containsp, containsikwolekr2013-06-281-0/+16
* Add voxelarea.lua helper to builtinkwolekr2013-06-282-1/+47
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-271-0/+1
* Restore old output format of dump()Diego Martínez2013-06-181-1/+1
* Fix crash in dump() when index is a tablekhonkhortisan2013-06-151-1/+1
* Move scriptapi to separate folder (by sapier)sapier2013-05-256-44/+66
* Fix minetest.featuresPilzAdam2013-05-011-5/+5
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-012-0/+29
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-1/+1
* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-1/+1
* Only enqueue falling nodes if they really want to fallPilzAdam2013-04-051-8/+9
* unkn own block -> unkn own nodekhonkhortisan2013-04-051-4/+4
* Add private messaging with /msgShadowNinja2013-04-051-0/+20