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* Fix /grant & /revoke not working with custom auth handler (#4974)Dorian Wouters2016-12-311-2/+2
* Redo light.cpp.Auke Kok2016-12-281-2/+2
* Process ABMs in a spherical volume instead of cubicLars Hofhansl2016-12-241-1/+1
* Final update to credits before releaseCraig Robbins2016-12-221-0/+1
* Builtin/../falling.lua: Avoid crash when object pos over limitparamat2016-12-211-1/+3
* Disable mod security by default (closes #4944)sfan52016-12-211-1/+1
* Mapgen: Make mgv7 the default in UIAuke Kok2016-12-161-1/+1
* Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleysparamat2016-12-141-3/+3
* Mgv7: Change default cave width to 0.09sfan52016-12-131-1/+1
* Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach2016-12-121-0/+1
* Setting limits: Fix message text in advanced settings tabRogier2016-12-121-2/+2
* View range: Set maximum to 4000 nodesRogier2016-12-121-2/+1
* Update credits (#4827)Zeno-2016-12-071-8/+5
* Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl2016-12-071-0/+3
* Don't send a join message in singleplayer mode.red-0012016-12-031-1/+3
* Allow restricting detached inventories to one playersfan52016-11-281-2/+2
* Make supplying empty formspec strings close the formspec (#4737)orwell962016-11-231-0/+4
* Tool break: Reduce gain of break soundsparamat2016-11-201-1/+1
* Builtin/../item: Enable tool breaking soundsAuke Kok2016-11-181-0/+3
* Introduce builtin_shared and use it to fix #4778est312016-11-163-5/+13
* Mgv7: Add optional floatlands, disabled by defaultparamat2016-11-151-4/+20
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-141-37/+0
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-151-0/+37
* Rename nodeupdate and nodeupdate_single and make them part of the official APIest312016-11-141-15/+31
* Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat2016-11-071-14/+19
* Privileges: Only give singleplayer 4 basic privsWuzzy2016-11-071-11/+39
* Separate optional from required mod dependencies in main menu (#4721)Wuzzy2016-11-053-17/+39
* Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl2016-11-041-1/+4
* Add version APIShadowNinja2016-10-311-1/+2
* Core.rotate_and_place: Remove unused call to get_look_pitch()Auke Kok2016-10-311-1/+0
* Optionally disable optimization that causes underwater and cave rendering gli...lhofhansl2016-10-301-0/+7
* Changes to static object storage limit and error messageparamat2016-10-201-1/+1
* Chat commands: Trim whitespaces from input of `/privs` commandred-0012016-10-201-4/+5
* Builtin: Add vector.floor helper functionrubenwardy2016-10-171-1/+8
* Enable mod security by defaultShadowNinja2016-10-161-1/+1
* Builtin/../chatcommands: Add /grantme commandred-0012016-10-161-38/+56
* Builtin/../falling.lua: Code optimisationtenplus12016-10-141-15/+15
* Add a button for disabling all mods to world config. (#3900)red-0012016-10-121-9/+28
* Add missing languages to the settingsSmallJoker2016-10-111-1/+1
* VoxelArea: faster iter function (#4490)HybridDog2016-10-081-13/+36
* Chat: new settings to prevent spamLoic Blot2016-10-051-0/+9
* Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat2016-10-031-1/+5
* Forceloading: Transient forceloadsraymoo2016-10-031-9/+30
* Fix typo in core.after (#4560)Rui2016-10-011-1/+1
* Conf.example: Re-add deleted noise parameter documentationparamat2016-09-231-1/+8
* Builtin: Change error to warning for light_source > 14paramat2016-09-211-1/+3
* Increase default font size by 1James Stevenson2016-09-211-2/+2
* Fix a typo and use proper deprecation notification systemest312016-09-191-1/+1
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-172-0/+8
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-081-0/+38