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* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-152-5/+16
* [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)red-0012017-04-111-6/+8
* [CSM] Use more gettext (#5553)red-0012017-04-102-10/+21
* [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)red-0012017-04-101-0/+15
* Hard-coded undersampling.number Zero2017-04-091-0/+5
* Hardware coloring for itemstacksDániel Juhász2017-04-081-9/+22
* Move chat command handling code from C++ to Lua (#5528)red-0012017-04-081-3/+12
* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-081-0/+1
* Settings: Update documentation (#5534)SmallJoker2017-04-071-7/+42
* Add Joystick type detection and Xbox controller supportrubenwardy2017-04-061-0/+6
* Expose vector helpers to CSMLoic Blot2017-04-061-0/+1
* Mapgen documentation: Add descriptions to noise parametersparamat2017-04-051-88/+179
* Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat2017-04-031-0/+23
* minetest.after(): simplify further, pause in singleplayer (#5500)Auke Kok2017-04-021-11/+1
* First commit for fine pointed (#5485)MarkuBu2017-04-011-0/+32
* Add functions to strip color information. (#5472)Diego Martínez2017-03-281-1/+14
* Fix a type bug in colorize functionLoïc Blot2017-03-281-1/+1
* Map generation limit: Make per-worldparamat2017-03-272-8/+5
* Change command prefix to "." and add "help" command.red-0012017-03-264-63/+91
* Add mesh generation delaynumber Zero2017-03-261-0/+4
* Typo fixLoïc Blot2017-03-241-1/+1
* Add multiline support to colorize. (#5444)red-0012017-03-241-1/+8
* Block access to the `io` libraryred-0012017-03-191-8/+9
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-172-31/+32
* Fix two nul deref if digging unknown nodes. (#5398)Auke Kok2017-03-151-2/+2
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-131-0/+3
* [CSM] Add `on_punchnode` callbackred-0012017-03-131-2/+1
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-131-0/+1
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-133-3/+8
* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-133-50/+7
* [CSM] Add local formspecs. (#5094)red-0012017-03-134-2/+14
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-136-47/+60
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-136-28/+68
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-133-14/+30
* [CSM] Client side moddingLoic Blot2017-03-133-0/+87
* Save metainfo for falling nodesVladislav Tsendrovskii2017-03-111-8/+25
* Enable server side occlusion culling by default.Lars Hofhansl2017-03-111-1/+1
* Allow server side occlusion culling.Lars Hofhansl2017-03-111-0/+6
* Climb speed: Increase default setting from 2 to 3paramat2017-03-111-1/+1
* Optimize item.luatenplus12017-03-101-18/+19
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-041-0/+14
* Fix crash that can be caused by the shutdown command. (#5292)red-0012017-02-251-1/+2
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-182-3/+6
* Multiplayer menu: fix attempt to open nonexistant imagekilbith2017-02-182-2/+3
* Statbars.lua: Cache enable_damage settingtenplus12017-02-181-5/+5
* Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-0012017-02-181-1/+3
* Mainmenu: Brighter text colours for readabilityHybrid Dog2017-02-121-3/+3
* Use tree to list mods rather than textlistrubenwardy2017-02-103-112/+59
* Add textures for air and ignore items (#5196)Wuzzy2017-02-101-4/+4
* Change default nodetimer_interval to 0.2s. (#5193)Auke Kok2017-02-091-1/+1