aboutsummaryrefslogtreecommitdiff
path: root/builtin (follow)
Commit message (Expand)AuthorAgeFilesLines
* Faster string.split implementation.Diego Martinez2014-12-281-22/+22
* MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state (fi...fz722014-12-281-20/+36
* Temporarily set default biome in builtinkwolekr2014-12-182-0/+10
* Remove vertlabels from main menu and relayout a bitKahrl2014-12-137-68/+61
* Display serverlist flags as iconsKahrl2014-12-132-34/+77
* Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients...Craig Robbins2014-12-121-2/+2
* Fix undeclared globals in functions and shorten lines in misc_helpers.lua.paramat2014-12-111-6/+9
* Ignore .name directories and filesSmallJoker2014-12-102-27/+31
* Always escape user provided data in mainmenu fieldsKahrl2014-12-083-10/+16
* Add Lua helper functions vector.apply(v) math.sign(x, tolerance)SmallJoker2014-12-062-0/+19
* Make dropped items larger and rotate fasterCalinou2014-12-041-12/+12
* Add minetest.copy_table(table) To get rid off the "table references"SmallJoker2014-11-271-0/+12
* Fix some undeclared global variablesCraig Davison2014-11-262-6/+7
* Fix Android main menu crash, and user data directory check.Kodexky2014-11-261-3/+3
* Adjust the values of dirs1 and dirs2 so that rotate_and_place orients texture...dvere2014-11-251-2/+2
* Make duplicate warning checks file and line specificShadowNinja2014-11-231-6/+12
* Fix console spaming by debug function on mod checking for global variable to ...sapier2014-11-231-2/+3
* Update credits menuShadowNinja2014-11-211-3/+8
* Simplify loading of Android version of menuShadowNinja2014-11-203-149/+92
* Fix leaking global in texture pack menuShadowNinja2014-11-201-4/+4
* Add strict moduleShadowNinja2014-11-194-3/+51
* Tweak core.serializeShadowNinja2014-11-191-168/+154
* Improved VoxelArea variable locality, thus performanceWouters Dorian2014-11-141-18/+24
* Add tooltips to main menu subgames button barWuzzy2014-11-092-5/+7
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-081-1/+1
* Fix dump() indentation with non-tab indentsShadowNinja2014-11-081-1/+1
* Add last_login field to auth.txtRyan Newell2014-11-083-29/+78
* Add notice when only minimal is installedrubenwardy2014-10-282-1/+11
* Change topleft text when switching subgames, fixes #1728Kahrl2014-10-091-0/+1
* Add a better error message when trying to teleport another player without bri...LeMagnesium2014-10-071-37/+39
* Add optional framed glasslike drawtypeBlockMen2014-10-021-10/+10
* Use round if falling node is misplacedSmallJoker2014-09-281-4/+7
* Make dump's output prettierShadowNinja2014-09-211-21/+76
* Fix wrong video_driver setting when changing in mainmenuSmallJoker2014-09-211-2/+4
* Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier2014-08-241-1/+2
* Add video driver selection to settings menu (based uppon idea from webdesigne...sapier2014-08-231-1/+27
* Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir2014-08-221-11/+18
* Fix caption of config mods button (simple menu)sapier2014-08-191-1/+1
* Mod profiling supportsapier2014-08-193-0/+373
* Fix mainmenu game initialisationBlockMen2014-08-141-0/+5
* Formspec escape fixed seen in world creation menuShadowNinja2014-08-051-0/+1
* Rework texture generating code, add texture grouping via ( ... )sfan52014-07-291-0/+1
* Remove vector assertionsShadowNinja2014-07-191-21/+0
* Fix indexing error in timer processingZefram2014-07-161-1/+5
* Add srollbar formspec elementsapier2014-07-162-47/+76
* Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726Novatux2014-07-131-1/+1
* Remove proller from creditsproller2014-07-121-1/+0
* Remove indev mapgenproller2014-07-121-1/+1
* Remove math mapgenproller2014-07-121-1/+1
* Add support for Android 2.3+sapier2014-06-294-34/+187