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* is_area_protected: Rename from intersects_protection (#7073)SmallJoker2018-02-251-8/+12
* Settingtypes.txt: Fix valleys dungeon ymax errorparamat2018-02-211-1/+1
* Dungeons: Add Y limits in all mapgensparamat2018-02-201-0/+42
* Delete world dialog: Move buttons to avoid double click deletionMuhammad Rifqi Priyo Susanto2018-02-201-12/+9
* /shutdown can't do countdown when using reconnect and/or shutdown message (#7...dopik2018-02-191-1/+1
* Add a refresh button to the serverlist (#6957)Tre2018-02-191-2/+9
* Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)you2018-02-181-1/+9
* Add `on_auth_fail` callback (#7039)red-0012018-02-151-0/+1
* Item entity: Delete in 'ignore' nodesparamat2018-02-131-3/+9
* Falling.lua: Delete falling node entities on contact with 'ignore'paramat2018-02-131-1/+6
* Allow dumping userdata (#7012)you2018-02-081-1/+6
* Move `setlocale` from Lua to C++.red-0012018-02-081-2/+0
* Add main_menu_style settingPorygonZRocks2018-02-083-9/+15
* Add minetest.is_player (#7013)you2018-02-051-5/+13
* Item entity: Prevent motion in ignore nodesparamat2018-02-051-3/+3
* Add kill chat command (#6992)Wuzzy2018-02-041-4/+35
* Add Android drivers to the video_driver drop-down menuWayward One2018-01-301-1/+1
* Make chat command + privilege help slightly more accurate (#6964)Wuzzy2018-01-292-23/+28
* Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)Tre2018-01-252-2/+2
* Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)2018-01-231-1/+2
* Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat2018-01-231-1/+65
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-211-1/+0
* Revert "Add an active object step time budget #6721"Lars Hofhansl2018-01-121-3/+0
* Settingtypes.txt: Correct value of 'max block send distance'paramat2018-01-121-1/+1
* Mgv7: Add docs for the new floatland exponent parameterparamat2018-01-041-3/+6
* Advanced settings: Add range check for float typeMuhammad Rifqi Priyo Susanto2017-12-261-0/+12
* Add check to pause game on lost window focusrubenwardy2017-12-261-0/+3
* Fix error if setting menu_last_game is not a valid gamenOOb31672017-12-221-11/+14
* Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat2017-12-211-26/+5
* Adjust default console heightEzhh2017-12-171-1/+1
* Give subgames the ability to disallow specific mapgens (#6792)Ezhh2017-12-162-14/+36
* Change Normal Map setting to be less ambigousTre2017-12-161-2/+2
* Add callback to preserve node metadata as item metadataashtrayoz2017-12-142-1/+29
* Builtin: Fix handle_node_drops crash with nil diggerSmallJoker2017-12-121-1/+2
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-111-2/+3
* Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat2017-12-091-1/+2
* Add an active object step time budget #6721Lars Hofhansl2017-12-061-0/+3
* Add coloured logs (#4549)you2017-12-061-0/+7
* Auth handler: Player deletion & Iterator (#6741)sfan52017-12-061-0/+18
* Zoom: Set zoom FOV per-player using a player object propertyparamat2017-12-041-4/+0
* Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl2017-12-031-0/+6
* Make core.auth_table private and structure builtin/auth.luasfan52017-12-011-41/+45
* Light curve: Add and tune mid boost gaussianparamat2017-11-271-1/+13
* Clearobjects: Send progress messages to terminal using actionstreamparamat2017-11-241-3/+3
* core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker2017-11-211-37/+11
* Mainmenu: Improve button alignmentezhh2017-11-194-15/+15
* Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh2017-11-144-29/+29
* Sounds: Add falling node soundsAuke Kok2017-11-141-1/+5
* Improve Settings tab button alignmentsezhh2017-11-131-23/+23
* Remove incorrect entry from settingtypesEzhh2017-11-121-4/+0