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* Dont call on_rightclick() if sneak is pressedPilzAdam2013-01-271-1/+2
* Fix spread of items in falling codePilzAdam2013-01-121-3/+3
* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-041-2/+13
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-171-3/+11
* Fix item entity's collision with nodeboxesjordan4ibanez2012-12-151-2/+3
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-111-0/+4
* Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev2012-12-021-2/+2
* Only check attachment for nodes with group attached_nodePilzAdam2012-12-011-1/+2
* Add the group attached_nodePilzAdam2012-12-012-0/+56
* Log /grant and /revoke command usageDannyDark2012-11-301-0/+2
* Add shutdown hook interface to Lua APIMatthew I2012-11-301-0/+1
* Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola2012-11-271-6/+6
* Use wielditem drawtype for all nodes in item_entityPilzAdam2012-11-261-6/+6
* Fix server crash on /clearpasswordAnthony2012-11-201-2/+2
* Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-031-0/+5
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| * Fix a bug in falling code where entities get stuckPilzAdam2012-11-031-0/+5
* | Make air and ignore drop nothingPilzAdam2012-11-031-0/+2
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* Remove a useless commentPilzAdam2012-10-311-5/+0
* Move falling to builtinPilzAdam2012-10-312-0/+142
* Statically store always_collect field of __builtin:itemPerttu Ahola2012-09-091-2/+14
* Add overridable function for handling dropped items from nodesPerttu Ahola2012-09-021-8/+13
* Fix github issue #213: Dropping unknown items crashes the gamePerttu Ahola2012-08-191-4/+6
* Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I2012-08-121-20/+102
* Allow digging of unknown nodesMatthew I2012-08-121-1/+2
* Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola2012-07-271-4/+11
* Don't track liquids for rollback because of too much logPerttu Ahola2012-07-271-1/+1
* Experimental-ish rollback functionalityPerttu Ahola2012-07-272-1/+73
* Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola2012-07-252-10/+8
* Remove special handling of creative modePerttu Ahola2012-07-251-17/+15
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-254-35/+23
* builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola2012-07-241-68/+82
* Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola2012-07-231-2/+3
* Fix building on top of (pointable && buildable_to) nodesPerttu Ahola2012-07-231-15/+35
* Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola2012-07-231-1/+109
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-221-0/+7
* Add "/mods" command to list mods to clientMatthew I2012-07-221-0/+17
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-211-5/+7
* Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola2012-07-211-1/+2
* Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou2012-07-211-1/+1
* Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)darkrose2012-07-211-1/+1
* Fix /setpassword and /clearpasswordPerttu Ahola2012-06-161-6/+26
* Remove tiles and special_tiles from node definition prototype because otherwi...Perttu Ahola2012-06-161-5/+7
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-161-4/+4
* Node placement client-side predictionPerttu Ahola2012-06-101-0/+1
* Don't deprecate minetest.register_on_placenode and minetest.register_on_dignodePerttu Ahola2012-06-081-13/+2
* Add minetest.serialize() and minetest.deserialize()Perttu Ahola2012-06-072-0/+208
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-051-4/+6
* Add can_dig callbackdarkrose2012-06-031-1/+2
* Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a...Perttu Ahola2012-06-031-1/+1
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-032-4/+33