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path: root/client/shaders/alpha_shader/base.txt (follow)
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* Unite nodes shaders.RealBadAngel2014-06-151-1/+0
| | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader.
* Shaders rework.RealBadAngel2013-12-031-0/+1