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path: root/client/shaders/nodes_shader/opengl_vertex.glsl (follow)
Commit message (Expand)AuthorAgeFilesLines
* Optimize bumpmapping mathematicsLoic Blot2015-01-161-7/+24
* Revert "Optimize bumpmapping mathematics"Craig Robbins2015-01-161-24/+7
* Optimize bumpmapping mathematicsLoic Blot2015-01-151-7/+24
* Restore finalColorBlend implementation in shaders.RealBadAngel2014-12-071-3/+29
* Let lighting be done only CPU side. Remove finalColorBlend implementation fro...RealBadAngel2014-08-161-27/+1
* Make faces shading correct for all possible modes.RealBadAngel2014-08-141-1/+1
* Faces shading fixesRealBadAngel2014-07-071-14/+0
* Improved faces shading with and without shaders.RealBadAngel2014-06-171-7/+13
* Unite nodes shaders.RealBadAngel2014-06-151-0/+135