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* Implement shadow offsets for the new SM distortion function (#12191)x20482022-04-142-18/+44
* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-072-6/+14
* Tune shadow perspective distortion (#12146)x20482022-03-312-10/+10
* Apply texture matrix when rendering shadowmapDmitry Kostenko2022-03-071-1/+1
* Apply shadow only to the naturally lit part of the fragment color (#11722)x20482021-10-311-3/+2
* Improvements to colored shadows (#11516)x20482021-10-012-1/+13
* Shadow mapping render pass (#11244)Liso2021-06-066-0/+135