Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Unite nodes shaders. | RealBadAngel | 2014-06-15 | 3 | -209/+0 |
| | | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. | ||||
* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 | 2 | -111/+127 |
| | | | | | Parallax mapping with slope information. Overriding normal maps. | ||||
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 | 2 | -29/+30 |
| | |||||
* | Fix shaders on some GPUs | Novatux | 2013-12-08 | 1 | -3/+8 |
| | |||||
* | Shaders rework. | RealBadAngel | 2013-12-03 | 3 | -0/+187 |