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path: root/client/shaders/water_surface_shader/opengl_fragment.glsl (follow)
Commit message (Expand)AuthorAgeFilesLines
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-141-13/+11
* Optimize bumpmapping mathematicsLoic Blot2015-01-161-1/+6
* Revert "Optimize bumpmapping mathematics"Craig Robbins2015-01-161-6/+1
* Optimize bumpmapping mathematicsLoic Blot2015-01-151-1/+6
* Improved faces shading with and without shaders.RealBadAngel2014-06-171-12/+0
* Unite nodes shaders.RealBadAngel2014-06-151-0/+128