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path: root/client/shaders/wielded_shader/opengl_vertex.glsl (follow)
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* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-1/+0
* Remove unused shader matrices. (#4723)lhofhansl2016-11-041-2/+0
* Replace CRLF with LF in shader filesest312016-03-251-34/+34
* Add wielded (and CAOs) shaderRealBadAngel2015-07-211-0/+35