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* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-1/+0
* Shaders: Remove unnecessary 'if' statementsLars Hofhansl2016-12-241-15/+16
* Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl2016-12-071-1/+1
* Fix unexplained shader issue (glsl compiler bug??) (#4757)Rogier-52016-11-171-2/+14
* Remove unused shader matrices. (#4723)lhofhansl2016-11-041-2/+0
* Shaders: Harmonize Irrlicht and shader fog calculationsLars Hofhansl2016-10-241-2/+2
* Use range-based fog instead of z-plane based.Lars Hofhansl2016-10-131-1/+1
* Replace CRLF with LF in shader filesest312016-03-251-34/+34
* Add wielded (and CAOs) shaderRealBadAngel2015-07-212-0/+149