Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Initial directory structure rework | Perttu Ahola | 2012-03-10 | 8 | -0/+0 |
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* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 2 | -0/+0 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||||
* | Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves | Kahrl | 2011-12-04 | 1 | -0/+0 |
| | | | | | Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command | ||||
* | Even more texture fixing | Perttu Ahola | 2011-12-03 | 1 | -0/+0 |
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* | More texture naming fixes | Perttu Ahola | 2011-12-03 | 3 | -0/+0 |
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* | Rename textures of default mod | Perttu Ahola | 2011-12-03 | 4 | -0/+0 |
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* | Remove iron apple from default | Perttu Ahola | 2011-12-03 | 1 | -0/+0 |