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* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-124-655/+954
* Implement minetest.register_on_dieplayer()Perttu Ahola2012-01-061-0/+2
* Mark ObjectRef::get_entity_name() deprecatedPerttu Ahola2012-01-021-1/+1
* Add name field to registered entitiesPerttu Ahola2012-01-021-0/+1
* Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()Perttu Ahola2012-01-021-0/+3
* Add ObjectRef:get_luaentity()Perttu Ahola2012-01-021-0/+1
* ObjectRef:get_entity_name() and fixing of comments in default/init.luaPerttu Ahola2012-01-021-5/+11
* Make add_entity return a reference to added entity (or nil)Perttu Ahola2012-01-021-1/+1
* Clean up InvRef documentation in default/init.lua a bitPerttu Ahola2012-01-021-3/+3
* Improve mini Lua referencePerttu Ahola2012-01-021-2/+4
* Add ObjectRef:get_inventory() and add stuff to documentation commentsPerttu Ahola2012-01-021-0/+19
* Working implementation of experimental:luafurnacePerttu Ahola2012-01-021-57/+46
* Random fixes to InvRef related stuff and a broken luafurnacePerttu Ahola2012-01-021-1/+133
* Add default: to everything in default/init.lua (...hopefully doesn't break an...Perttu Ahola2012-01-011-37/+37
* Add wooden planks to creative inventoryPerttu Ahola2011-12-281-0/+1
* Add EnvRef:get_objects_inside_radius(pos, radius)Perttu Ahola2011-12-282-6/+13
* Add get_look_dir(), get_look_pitch() and get_look_yaw() for playersPerttu Ahola2011-12-282-2/+20
* Add minetest.get_modpath(modname)Perttu Ahola2011-12-112-0/+3
* add_luaentity->add_entity in mods/experimentalPerttu Ahola2011-12-111-1/+1
* Improve /spawnentity a bitPerttu Ahola2011-12-041-1/+3
* Rename EnvRef:add_luaentity to EnvRef:add_entityPerttu Ahola2011-12-041-3/+3
* Add EnvRef:get_node_light(pos, timeofday)Perttu Ahola2011-12-041-0/+2
* Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl2011-12-042-0/+22
* Determine light_propagates from paramtypePerttu Ahola2011-12-041-16/+0
* Add experimental TNT's old name as an aliasPerttu Ahola2011-12-041-0/+3
* Add furnace to legacy aliasesPerttu Ahola2011-12-041-0/+1
* Fix fence namePerttu Ahola2011-12-041-2/+2
* Fix wrong checked node names in bucketPerttu Ahola2011-12-041-10/+10
* Add some aliases to bucketPerttu Ahola2011-12-041-0/+7
* Move default_treeprop.png to treeprop.pngPerttu Ahola2011-12-041-0/+0
* Craftitem aliasesPerttu Ahola2011-12-042-989/+16
* Tool aliasesPerttu Ahola2011-12-042-0/+16
* Node definition aliasesPerttu Ahola2011-12-032-1/+50
* Even more texture fixingPerttu Ahola2011-12-032-0/+0
* Rename lump_of_* to *_lumpPerttu Ahola2011-12-036-18/+18
* Fix the previous commitPerttu Ahola2011-12-031-1/+1
* Clean and fix mods/experimental/init.luaPerttu Ahola2011-12-031-26/+25
* More texture naming fixesPerttu Ahola2011-12-035-9/+2
* Rename textures of default modPerttu Ahola2011-12-0391-266/+242
* Remove iron apple from defaultPerttu Ahola2011-12-033-24/+0
* Make global names in default mod use good naming convention and move backward...Perttu Ahola2011-12-034-345/+1332
* Add ABM required neighbor checkPerttu Ahola2011-12-031-0/+11
* Fix bucket texture namesPerttu Ahola2011-12-031-2/+2
* inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl2011-12-032-41/+30
* Change naming convention to be modname:* instead of modname_* (sorry modders!)Perttu Ahola2011-12-033-25/+29
* Fix note about run-in-place mod search path in mods/default/init.luaPerttu Ahola2011-12-031-1/+1
* Add usermods/ to mod search paths and print out the paths at server startupPerttu Ahola2011-12-031-0/+17
* Remove accidental stupid naming in craftitem examplePerttu Ahola2011-12-031-1/+1
* Enforced mod global naming convention and better error reportingPerttu Ahola2011-12-033-101/+120
* Remove unnecessary debug output from mods/default/init.luaPerttu Ahola2011-12-021-3/+1