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* Add node definitions in Lua and do not use content_mapnode_init anymore (exce...Kahrl2011-11-291-0/+432
* Fix random node definition stuffPerttu Ahola2011-11-292-4/+6
* Add builtin.luaPerttu Ahola2011-11-291-0/+102
* builtin.luaPerttu Ahola2011-11-291-74/+4
* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-291-2/+3
* Some node definitions in LuaPerttu Ahola2011-11-291-0/+110
* Mode node definition loading from Lua (still not finished), fix metadata crea...Perttu Ahola2011-11-291-9/+41
* Random Lua tweaks/fixesPerttu Ahola2011-11-291-4/+4
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-291-9/+6
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...Perttu Ahola2011-11-291-12/+38
* Falling sand and gravelPerttu Ahola2011-11-291-27/+142
* Node place/dig Lua callbacksPerttu Ahola2011-11-291-0/+23
* Fix crafted tools being a very tiny bit worn in default/init.luaPerttu Ahola2011-11-291-13/+13
* Add classic crafting recipes to default/init.luaPerttu Ahola2011-11-291-1/+260
* Crafting definition in scriptsPerttu Ahola2011-11-291-0/+23
* Initial node definition stuffPerttu Ahola2011-11-291-0/+5
* Improve glassPerttu Ahola2011-11-291-0/+0
* Modify mod and texture directory hierarchiesPerttu Ahola2011-11-29108-0/+4
* Set traditional minetest durability values to toolsPerttu Ahola2011-11-291-8/+8
* Move tool definitions to scriptPerttu Ahola2011-11-291-0/+199
* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-291-9/+43
* Handle undefined objects betterPerttu Ahola2011-11-292-63/+0
* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-291-1/+4
* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-291-0/+2
* Scripting WIPPerttu Ahola2011-11-291-0/+45
* Scripting WIPPerttu Ahola2011-11-294-0/+2
* Scripting WIPPerttu Ahola2011-11-291-1/+1
* Scripting WIPPerttu Ahola2011-11-291-0/+7
* Scripting WIPPerttu Ahola2011-11-291-2/+9
* Scripting WIPPerttu Ahola2011-11-291-6/+1
* Scripting WIPPerttu Ahola2011-11-291-12/+5
* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-291-17/+22
* Add textures in data/textures (appeared to not have been added)Perttu Ahola2011-11-29102-0/+0
* random scripting work-in-progressPerttu Ahola2011-11-291-6/+7
* Add the default.lua scriptPerttu Ahola2011-11-291-0/+184
* Move images to data/textures and fix some path stuff; hope that installation ...Perttu Ahola2011-11-29102-0/+0
* Make dungeon masters though and make oerkkis disappear when they get to you (...Perttu Ahola2011-10-151-0/+0
* mobv2Perttu Ahola2011-10-152-0/+0
* Merge remote-tracking branch 'marktraceur/master'Perttu Ahola2011-09-261-0/+0
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| * Adding sapling textureMark Holmquist2011-09-231-0/+0
* | Rotate wielded tool the right way and modify axe graphics accordinglyPerttu Ahola2011-09-263-0/+0
* | added locking chest texturedarkrose2011-09-221-0/+0
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* Added Iron Apple which heals 4 Heartssfan52011-09-121-0/+0
* Added Apple Treessfan52011-09-111-0/+0
* Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisti...Perttu Ahola2011-09-061-0/+0
* lava!Perttu Ahola2011-08-151-0/+0
* merged delta and c55Perttu Ahola2011-08-051-0/+0
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| * * Welcome to OMSK.Nils Dagsson Moskopp2011-08-052-0/+0
| * * papyrus texture now darker and edgierNils Dagsson Moskopp2011-08-011-0/+0
| * * less clumsy ladder texture, based on railsNils Dagsson Moskopp2011-08-012-0/+0