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* + firefliesNils Dagsson Moskopp2011-07-201-0/+0
* * Омская птицаNils Dagsson Moskopp2011-07-182-0/+0
* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-142-0/+0
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| * better handling of unknown blocks on clientPerttu Ahola2011-06-271-0/+0
| * reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-262-0/+0
* | backported cactus, papyrus and claySebastian Rühl2011-06-261-0/+0
* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-2622-0/+0
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| * + railNils Dagsson Moskopp2011-06-074-0/+0
| * + paper, book, bookshelfNils Dagsson Moskopp2011-06-033-0/+0
| * + papyrusNils Dagsson Moskopp2011-06-031-0/+0
| * + clay and associated itemsNils Dagsson Moskopp2011-06-013-0/+0
| * + brickNils Dagsson Moskopp2011-05-311-0/+0
| * * menulogo now shows minetest deltaNils Dagsson Moskopp2011-05-311-0/+0
| * + fence inventory iconNils Dagsson Moskopp2011-05-311-0/+0
| * + cactiiNils Dagsson Moskopp2011-05-302-0/+0
| * * better heart iconNils Dagsson Moskopp2011-05-291-0/+0
| * * better glass graphicsNils Dagsson Moskopp2011-05-291-0/+0
| * * better rat graphicsNils Dagsson Moskopp2011-05-291-0/+0
| * * enemies are now omsk birdsNils Dagsson Moskopp2011-05-291-0/+0
| * * better player graphicsNils Dagsson Moskopp2011-05-292-0/+0
| * + sandstoneNils Dagsson Moskopp2011-05-291-0/+0
* | added correct data to new images, added comments in main.cppPerttu Ahola2011-06-252-0/+0
* | New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-252-0/+0
* | uh oh, forgot to add treeprop.png to the repoPerttu Ahola2011-06-191-0/+0
* | modified health bar a bitPerttu Ahola2011-06-181-0/+0
* | A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-241-0/+0
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* Added glass texture (poor artwork skills, apologies in advance)Ciaran Gultnieks2011-05-091-0/+0
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-296-0/+0
* added simple skyboxPerttu Ahola2011-04-293-0/+0
* didn't actually change everything, just re-saved the grass texture.Perttu Ahola2011-04-291-0/+0
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-241-0/+0
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-2113-0/+0
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-0513-0/+0
* Chests work now!Perttu Ahola2011-04-046-0/+0
* Removed lua stuffPerttu Ahola2011-04-032-459/+0
* reverted mud to old texturePerttu Ahola2011-04-031-0/+0
* tuned water texture and removed two debug prints from serverPerttu Ahola2011-04-021-0/+0
* Mapgen is better now. Not a lot, but a bit!Perttu Ahola2011-04-021-0/+0
* commit before some radical changesPerttu Ahola2011-04-021-0/+0
* mapgen work-in-progressPerttu Ahola2011-03-021-0/+0
* tweaked mapgenPerttu Ahola2011-02-282-0/+0
* added trees (very glitchy) and changed grass texturePerttu Ahola2011-02-281-0/+0
* A third try on terrain generation. No trees yet.Perttu Ahola2011-02-281-0/+0
* modified grass texturePerttu Ahola2011-02-282-0/+0
* updated scripting api a bitPerttu Ahola2011-02-233-158/+328
* mainly work on object scripting apiPerttu Ahola2011-02-232-29/+155
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-219-0/+163
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-212-0/+0
* Better texture handling. Textures are not added to atlas if they are big, and...Perttu Ahola2011-02-172-0/+0
* small fixes: crack texture, server build on windows, configuration file examp...Perttu Ahola2011-02-161-0/+0