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* Formspec: add hypertext elementPierre-Yves Rollo2019-11-031-2/+110
* Add more visual feedback for button states (#8916)Hugues Ross2019-10-121-0/+3
* Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker2019-10-061-7/+3
* Document node drop tool filtering by string matching as deprecated (#9009)Paramat2019-09-301-2/+5
* Fix error message caused by adding new parameter to background (#8922)rubenwardy2019-09-291-1/+1
* Punchwear (improved) (#8959)sfan52019-09-221-1/+9
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-211-23/+28
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-211-2/+1
* Add support for per-player FOV overrides and multipliersAnand S2019-09-191-2/+11
* Fix the bgcolor formspec element (#8716)DS2019-09-151-3/+7
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-141-0/+14
* Lua API documentation: Various fixes (#8914)SmallJoker2019-09-081-22/+75
* lua_api.txt: Improve privilege definition (#8912)ANAND2019-09-081-3/+4
* Various fixes to lua_api.txt (#8878)DS2019-09-011-8/+15
* Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha2019-08-301-1/+7
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-241-0/+1
* lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND2019-08-201-0/+1
* Add function `minetest.read_schematic`upsilon2019-08-141-0/+12
* Add player knockback on punch to builtinsfan52019-08-101-0/+9
* Implement adding velocity to player from Luasfan52019-08-101-0/+8
* Allow customizing chat message format (#8529)ANAND2019-08-081-0/+6
* Add formspec testing to test mod in minimalrubenwardy2019-08-031-11/+11
* Add styles to most elementsrubenwardy2019-08-031-25/+78
* Add style[] tag with button supportrubenwardy2019-08-031-1/+38
* Group "immortal" also protects players from damageWuzzy2019-08-011-1/+3
* lua_api.txt clarifications regarding mapgen object index IDs and handles. (#8...Beha2019-07-291-11/+16
* Document 'wield_item' entity property (#8694)Alex2019-07-261-1/+3
* Improve documentation of mapgen aliases (#8693)Paramat2019-07-201-9/+10
* Add vector.dot and vector.crossHybridDog2019-07-161-0/+4
* Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker2019-07-141-9/+7
* Document ObjectRef:remove under Lua entity (#8659)ANAND2019-07-081-4/+3
* Update biome definition dungeon node documentation (#8650)Paramat2019-07-011-1/+3
* Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat2019-06-301-17/+7
* Add compatible, consistent coordinate system to FormSpecs. (#8524)v-rob2019-06-271-9/+123
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-221-2/+15
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-061-2/+5
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-181-4/+8
* Better document behavior of on_punchplayerANAND2019-04-291-0/+1
* Force send a mapblock to a player (#8140)sofar2019-04-281-0/+5
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-141-1/+1
* Add Mkdocs API site (#8133)Paul Ouellette2019-04-121-2/+1
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-111-4/+5
* Nodedef 'drop' documentation: Improve, add tool filtering (#8458)Paramat2019-04-091-7/+34
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-271-5/+8
* Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)Paramat2019-03-261-1/+5
* Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)ANAND2019-03-171-0/+2
* Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)Paramat2019-03-161-4/+60
* Document the `float` special group (#8306)DS2019-03-101-0/+1
* Add math.factorial (#8298)HybridDog2019-03-051-0/+1
* Add sounds for falling and attached nodes (#7719)DS2019-03-051-0/+1