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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-301-4/+22
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-301-3/+14
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-301-0/+9
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-291-1/+1
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-291-36/+84
* Add EnvRef:set_node()Perttu Ahola2012-03-281-2/+3
* Add range option to PseudoRandom:next()Perttu Ahola2012-03-281-1/+4
* Add blockseed to on_generatedPerttu Ahola2012-03-281-1/+1
* Add minetest.is_singleplayer()Perttu Ahola2012-03-281-0/+1
* doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()Perttu Ahola2012-03-281-1/+1
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-281-0/+6
* Fix and extend minetest.after(time, func, param)Perttu Ahola2012-03-271-1/+2
* Add minetest.after(time, func)Perttu Ahola2012-03-271-5/+8
* Update doc/lua_api.txtPerttu Ahola2012-03-251-29/+57
* Lua API for playing soundsPerttu Ahola2012-03-241-5/+41
* Update doc/lua_api.txtPerttu Ahola2012-03-241-0/+11
* Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola2012-03-221-5/+5
* Add more information to lua_api.txtPerttu Ahola2012-03-221-8/+65
* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-221-0/+666