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* Add minetest.rgba function that returns ColorString from RGBA or RGB valuesGael-de-Sailly2017-06-221-1/+5
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-201-5/+8
* find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2017-06-191-4/+5
* Sound: Add pitch option (#5960)Rui2017-06-111-0/+3
* fix an example in lua_api (#5604)DS2017-06-101-2/+2
* Fix typos/mistakes in the documentation for colour related functions. (#5936)red-0012017-06-061-4/+4
* Bump version to 0.4.16ShadowNinja2017-06-031-1/+1
* Update remove_player documentationShadowNinja2017-06-031-0/+1
* Mention data type for get/set_attribute in docs (#5884)Wuzzy2017-06-031-2/+5
* Lua_api.txt: Various edits and Markdown syntax improvementsWuzzy2017-06-021-118/+137
* Document hardware coloring and soft node overlays (#5876)Dániel Juhász2017-06-021-0/+161
* CSM: Document forgotten functionsSmallJoker2017-05-161-1/+4
* Replace inconsistent mentions of core.* with minetest.* (#5749)rubenwardy2017-05-121-12/+12
* Private nodemeta (#5702)sfan52017-05-101-0/+4
* Revert custom player collision box and step height commitsparamat2017-05-091-3/+0
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-071-1/+3
* Player properties: Set correct default collisionboxparamat2017-05-071-10/+14
* Make the player collisionbox settableTeTpaAka2017-05-061-1/+2
* Use a settings object for the main settingsShadowNinja2017-05-061-13/+12
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-041-1/+3
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-021-3/+5
* Sound API: Add fading soundsBrandon2017-05-031-0/+7
* Add clouds APIBen Deutsch2017-04-301-0/+9
* Fix click-digging torches (#5652)you2017-04-281-4/+8
* Allow mesh and nodeboxes to wave like plants or leaves. (#3497)Auke Kok2017-04-281-0/+6
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-271-1/+1
* Fix incorrect formspec-tooltip doc, add detail in 'floodable' & 'on_flood' do...Bluebird2017-04-271-3/+6
* Tiny documentation fix. (#5659)Bluebird2017-04-261-2/+1
* Player data to Database (#5475)Loïc Blot2017-04-231-0/+2
* Sneak glitch: Set default to falseparamat2017-04-221-1/+1
* Add on_flood() callback.Auke Kok2017-04-221-0/+7
* Soft node overlay (#5186)Dániel Juhász2017-04-211-0/+6
* Light update for map blocksDániel Juhász2017-04-201-1/+23
* Tools: Fix tool digging speed limitHybrid Dog2017-04-191-3/+2
* Sneak: Add option for old move codeparamat2017-04-171-1/+5
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-151-2/+6
* Hardware coloring for itemstacksDániel Juhász2017-04-081-0/+18
* Document that write_json will error on unserializable types. (#5539)raymoo2017-04-081-1/+1
* First commit for fine pointed (#5485)MarkuBu2017-04-011-0/+2
* Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat2017-03-301-0/+4
* Add functions to strip color information. (#5472)Diego Martínez2017-03-281-0/+6
* Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat2017-03-201-3/+4
* lua_api: Document minetest.features (#5311)SmallJoker2017-03-151-4/+22
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-111-8/+1
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-041-0/+3
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-041-0/+10
* Fix the documentation for `minetest.is_yes` (#5276)red-0012017-02-201-1/+1
* Correct lua_api.txt docs related to meta (#5198)rubenwardy2017-02-101-7/+12
* Add ModMetadata API (#5131)Loïc Blot2017-02-081-1/+9
* Add per-stack descriptions using ItemStack Metadatarubenwardy2017-02-041-0/+4