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* Fix small mistake in Lua API docssfan52013-12-061-0/+1
* Use a table in set_physics_override()PilzAdam2013-12-031-5/+7
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-031-1/+2
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-011-1/+4
* Add documentation for minetest.swap_nodeNovatux2013-11-301-0/+2
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-301-3/+4
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-301-0/+7
* Rollback fixes and get_node_actionsShadowNinja2013-11-271-2/+2
* Bump version to 0.4.8kwolekr2013-11-241-1/+1
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-161-0/+1
* Fix "TODO read modinfo" in modmanager to improve ui usabilitysapier2013-11-101-0/+8
* Fix typo in lua_api.txtPilzAdam2013-11-081-1/+1
* Add wrapper for minetest.rotate_and_place.4Evergreen42013-11-071-0/+5
* Add 6d facedir rotation prediction routineVanessa Ezekowitz2013-11-061-0/+17
* Reworked formspecs and kahrl's hexcolor parserBlockMen2013-11-031-4/+41
* Add basic protection support to builtinShadowNinja2013-11-021-0/+23
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-011-0/+9
* Remove vector metatable settingShadowNinja2013-10-171-11/+1
* Add tool callbackNovatux2013-10-161-0/+9
* Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchl...Sokomine2013-10-141-0/+4
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-281-0/+4
* Allow to manually specify param2 in minetest.item_place() and return successPilzAdam2013-09-281-2/+6
* Add option to scale image to percentage valuesBlockMen2013-09-201-2/+4
* Fix comments about length of server stepShadowNinja2013-09-171-2/+2
* Add offset to automatic_face_movement_dirPilzAdam2013-09-101-1/+2
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-101-2/+2
* Add Settings interface for LuaPilzAdam2013-09-101-0/+14
* Add minetest.get_gametime() API function, that returns the number of seconds ...Novatux2013-09-081-0/+1
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-051-0/+4
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-021-0/+6
* Add translation for main menusapier2013-08-171-2/+1
* Fix documentation about colors in formspecSfan52013-08-151-2/+2
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-141-0/+1
* Fix typosPilzAdam2013-08-141-2/+1
* Add support for entities to automatic face movement directionsapier2013-08-131-0/+1
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-111-9/+7
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-061-1/+1
* Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola2013-08-041-0/+3
* Add replacements to schematicsPilzAdam2013-08-031-1/+4
* Add support for setting stepheight for entitiessapier2013-07-301-0/+1
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-281-0/+2
* Weather supportproller2013-07-271-1/+19
* Add support of pressed_texture of image_buttonBlockMen2013-07-241-2/+10
* added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb2013-07-241-2/+4
* Add port to favorites if not 30000sapier2013-07-221-0/+7
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-201-0/+1
* Add liquid_range to nodedefPilzAdam2013-07-201-0/+1
* Make range of tools configureablePilzAdam2013-07-201-0/+1
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-201-0/+5
* Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl2013-07-111-0/+7