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* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-031-0/+19
* Player: New get_look, set_look APIraymoo2016-06-241-4/+14
* Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok2016-06-171-0/+1
* Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez2016-06-111-1/+2
* Lua_api.txt: Split long lines. Capitalise 'Biome API'. Minor editsparamat2016-06-071-53/+76
* Biome API: Add per-biome riverbed material and depthparamat2016-06-051-0/+6
* PcgRandom: Fix/improve documentationkwolekr2016-06-041-1/+3
* Add colored text (not only colored chat).Ekdohibs2016-05-311-0/+18
* Add minetest.check_password_entry callbackest312016-05-301-0/+9
* Particles: Add option to remove particles on collisionAuke Kok2016-05-281-0/+6
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-271-0/+4
* Bump version to 0.4.14sfan52016-05-151-1/+1
* Lua_api.txt: Fix documentation for facedir rotationparamat2016-05-101-2/+2
* Add [resize texture modifier Resizes the texture to the given dimensions.SmallJoker2016-05-091-0/+7
* Lua_api.txt: Add warnings of l-system lighting bugparamat2016-05-061-1/+6
* Builtin: Add basic_privs settingrubenwardy2016-04-281-0/+1
* tile.cpp: Automatically upscale lower resolution textureSmallJoker2016-04-251-0/+1
* Hud: Fix offset being ignored by inventory barrubenwardy2016-04-101-0/+1
* Document hpchange callback ordering thing (#3981)raymoo2016-04-101-0/+1
* Clearer explanation of [colorize with alphaSamuel Sieb2016-04-071-3/+3
* Add an option to colorize to respect the destination alphaSamuel Sieb2016-04-031-2/+7
* lua_api.txt: improve vector documentationest312016-03-191-7/+6
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-121-0/+2
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-121-0/+16
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-091-0/+2
* Add AreaStore custom ID APIShadowNinja2016-03-071-1/+1
* Implement AreaStore serializationShadowNinja2016-03-071-0/+4
* Simplify AreaStore ID managementShadowNinja2016-03-071-2/+1
* Add minetest.register_lbm() to run code on block load onlyest312016-03-071-0/+16
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-041-2/+3
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-031-1/+1
* Add Lua interface to HTTPFetchRequestJeija2016-02-221-0/+54
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-191-1/+1
* Initialize facedir and wallmounted tables only once.Diego Martinez2016-02-111-0/+2
* Add '/clearobjects quick'Kahrl2016-02-111-2/+6
* New timer design.Auke Kok2016-01-291-1/+1
* Clocksource: use a better clock if available.Auke Kok2016-01-291-1/+1
* Allow per-tiles culling.Auke Kok2016-01-201-1/+1
* Show infotext with description for item entitiesRealBadAngel2016-01-181-0/+1
* corrected minetest.pos_to_string()Pinky Snow2016-01-161-1/+2
* Mapgen: Various fixes and improvementsparamat2016-01-111-0/+2
* fixed spellingPinky Snow2016-01-091-1/+1
* Clarified what get_node does.Robert Zenz2016-01-091-2/+4
* Update lua_api.txtslemonide2016-01-091-2/+0
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-071-0/+1
* Made it more clear that "[combine" does accept a list of files.Robert Zenz2016-01-031-6/+6
* Add missing documentation of automatic_face_movement_max_rotation_per_sec ent...Sapier2015-12-251-0/+2
* Add option to give every object a nametagBlockMen2015-12-151-11/+15
* lua_api.txt: add blank lines before * listsest312015-12-071-0/+3
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-071-3/+5