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* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-221-1/+5
* Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)Paramat2017-03-201-3/+4
* Give CSM access to use `core.colorize()` (#5113)red-0012017-03-171-2/+36
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-161-0/+18
* lua_api: Document minetest.features (#5311)SmallJoker2017-03-151-4/+22
* Add disclaimer to client_lua_api.txt (#5391)rubenwardy2017-03-141-3/+6
* Add `get_wielded_item`red-0012017-03-131-0/+6
* [CSM] Add `on_punchnode` callbackred-0012017-03-131-4/+8
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-131-1/+7
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-131-0/+4
* [CSM] Add local formspecs. (#5094)red-0012017-03-131-2/+13
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-131-0/+787
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-131-0/+3
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-111-8/+1
* Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-041-0/+3
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-041-0/+10
* Fix the documentation for `minetest.is_yes` (#5276)red-0012017-02-201-1/+1
* Correct lua_api.txt docs related to meta (#5198)rubenwardy2017-02-101-7/+12
* Add ModMetadata API (#5131)Loïc Blot2017-02-081-1/+9
* Add per-stack descriptions using ItemStack Metadatarubenwardy2017-02-041-0/+4
* Add ItemStack key-value meta storagerubenwardy2017-02-041-9/+36
* Add multiply texture modifiersapier2017-01-301-0/+7
* from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-281-1/+2
* Make entity on_punch have same signature and behaviour as player on_punchsapier2017-01-281-1/+4
* Implement player attribute backend (#4155)Loïc Blot2017-01-271-0/+2
* core: Add dir_to_yaw and yaw_to_dir helpersAuke Kok2017-01-231-0/+4
* Vector: Add vector.sort(a, b): return box edgesAuke Kok2017-01-231-0/+1
* Add hardware node coloring. Includes:Dániel Juhász2017-01-231-1/+26
* Add Entity get_texture_mod() to Lua APIsapier2017-01-211-0/+1
* Add chatcommand unregister and override API (#5076)Elijah Duffy2017-01-201-0/+4
* Add particle animation, glowsfan52017-01-181-1/+6
* Add minetest.player_exists() (#5064)rubenwardy2017-01-181-0/+1
* Rename ObjectRef methods to be consistent and predictablerubenwardy2017-01-161-11/+11
* Add staticdata parameter to add_entity (#5009)Rui2017-01-091-1/+1
* lua_api.txt: Add registered_chatcommands to global tablesLNJ2017-01-051-0/+2
* Expose and document chatcommands as minetest.registered_chatcommandsrubenwardy2017-01-041-0/+1
* Add 2D sheet animation for nodessfan52017-01-021-1/+20
* Added "[sheet" to the texture special commands.Luke Puchner-Hardman2017-01-021-0/+5
* Various anticheat improvementssfan52016-12-261-3/+4
* Bump version to 0.4.15sfan52016-12-222-2/+2
* Simple deco: Allow setting param2 value on placementAuke Kok2016-12-071-1/+3
* Fix incorrect docs about minetest.hud_replace_builtin (#4833)Amaz2016-12-021-4/+4
* Very small documentation fix. (#4830)Bluebird2016-12-021-2/+2
* Lua_api.txt: Clarify use of looping soundsparamat2016-12-011-6/+15
* Allow restricting detached inventories to one playersfan52016-11-281-1/+4
* Wieldhand: Allow overriding the handTeTpaAka2016-11-261-0/+7
* Make supplying empty formspec strings close the formspec (#4737)orwell962016-11-231-0/+7
* Particles: Make attached particle spawners respect the parent's yaworwell962016-11-181-1/+2
* Builtin/../item: Enable tool breaking soundsAuke Kok2016-11-181-0/+1
* Lua_api.txt: Naming convention for custom item/entity fieldsWuzzy2016-11-151-2/+9