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* Clean up l_object.cpp (#10512)Zughy2020-10-221-26/+22
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-191-0/+4
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-171-37/+3
* Add ObjectRef:get_children() (#10480)Zughy2020-10-131-0/+2
* Add a short_description to be used by mods (#8980)DS2020-10-091-0/+10
* Mention texture modifier colorspace (#10112)HybridDog2020-10-081-1/+3
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-061-0/+16
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-1/+32
* Add First Person Attachments (#10360)Jordan Snelling2020-10-041-3/+5
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-041-14/+17
* Document builtin entities (#9453)Wuzzy2020-10-031-0/+101
* Add note to docs on how to override privileges (#9792)LoneWolfHT2020-10-031-0/+4
* Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy2020-10-032-0/+10
* Chatcommand: Show help message if func returns false without messageHybridDog2020-10-031-0/+2
* Ability to remove minetest.after once set (#10103)tenplus12020-09-231-1/+4
* lua_api.txt: author, release and title fields when downloading from ContentDB...Zughy2020-09-161-4/+19
* Fix inventory swapping not calling all callbacks (#9923)Lars Müller2020-09-041-0/+25
* Mark multiply and divide with two vectors as deprecated (Schur product and qu...DS2020-09-011-5/+8
* Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-301-6/+7
* Add compass HUD element (#9312)EvidenceB2020-08-291-1/+17
* Document normalmap textures (#10096)HybridDog2020-08-291-0/+31
* Add vector.offset (#10321)DS2020-08-291-4/+6
* Improve set_texture_mod documentation (#10339)karamel592020-08-271-0/+9
* Load media from subfolders (#9065)DS2020-08-201-9/+15
* Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-191-14/+29
* Clean up sound_fade (#10119)hecks2020-08-191-2/+5
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-152-10/+18
* Render nodeboxes with opaque material if possible (#10122)sfan52020-08-121-0/+2
* Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-041-1/+17
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-301-9/+9
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-291-3/+9
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-271-2/+5
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-231-0/+1
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-142-10/+16
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-141-1/+6
* Add FormSpec font styling options (#9763)v-rob2020-07-121-0/+18
* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-121-2/+24
* Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-101-3/+12
* Continue with 5.4.0-devsfan52020-07-092-2/+2
* Document deprecation of *_hovered and *_pressed styles (#10092)v-rob2020-06-231-0/+6
* Fix typo (#10043)oilboi2020-06-171-1/+1
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-161-0/+3
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-131-3/+4
* Server pushing media at runtime (#9961)sfan52020-06-131-0/+14
* Add LevelDB player database (#9982)luk3yx2020-06-121-3/+3
* Some vector functions useful for working with rotations (#9572)NetherEran2020-06-091-0/+18
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+1
* Add HTTP API to main menu (#9998)rubenwardy2020-06-062-88/+192
* Add disable_jump check for the player's feetMoNTE482020-05-291-0/+1
* Add minetest.is_creative_enabledWuzzy2020-05-291-0/+7