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* Bump version to 0.4.13est312015-08-202-2/+2
* minimap: Add ability to disable from serverkwolekr2015-08-131-2/+4
* Fix segfaults caused by the Environment not being initialized yetrubenwardy2015-08-091-1/+1
* Actually document what minetest.is_protected should doest312015-08-021-0/+3
* Add AreaStore data structureest312015-07-271-0/+22
* Optional reconnect functionalityest312015-07-231-1/+2
* Add note that chat messages can be marked as handled.Robert Zenz2015-07-221-0/+1
* Document game main menu image systemest312015-07-211-1/+10
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-201-0/+1
* Fix relief mapping issuesRealBadAngel2015-07-161-2/+7
* Biome API decorations: 'spawnby' searches a 3D neighbourhoodparamat2015-07-081-1/+3
* Fix bug when craft input isn't replacedTeTpaAka2015-06-221-0/+2
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-221-2/+2
* Add list-ringsest312015-06-161-0/+11
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-131-0/+7
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-131-0/+1
* Add some missing getter functions to the lua APITeTpaAka2015-05-281-2/+16
* Fix documentation for texture override face selector behaviourest312015-05-201-2/+2
* Add texture overridingrubenwardy2015-05-191-0/+35
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-171-4/+18
* Add optional buffer param for bulk data array writes in Luakwolekr2015-05-171-2/+5
* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-161-4/+14
* Add core.get_dir_listShadowNinja2015-05-162-6/+7
* Add core.request_insecure_environment()ShadowNinja2015-05-161-3/+10
* Add core.mkdirShadowNinja2015-05-161-32/+29
* Add mod securityShadowNinja2015-05-161-0/+4
* Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka2015-05-151-6/+11
* Add minetest.register_on_punchplayerBrandon2015-05-151-1/+10
* Add get and set functions for the nametag colorTeTpaAka2015-05-151-0/+6
* Add code to support raillike group namesNovatux2015-05-121-0/+4
* is_player() is no player-only functionest312015-05-121-1/+1
* Schematics: Add per-node force placement optionkwolekr2015-05-091-22/+19
* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-071-1/+3
* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-071-9/+0
* Add core.find_nodes_with_meta() script APIkwolekr2015-05-051-0/+2
* Add minetest.global_exists()ShadowNinja2015-04-211-1/+4
* Ore: Add biomes parameterkwolekr2015-04-201-0/+4
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-4/+13
* Schematics: Reorganize (de)serialization and add Lua serialization APIkwolekr2015-04-131-0/+9
* Document for api functions that rely on current_modname, that it doesn't work...est312015-04-081-2/+3
* Schematics: Prepend mod path to relative schematic filepathskwolekr2015-04-081-0/+1
* ObjDefManager, Mapgen SAPI: Huge refactoringkwolekr2015-03-311-0/+2
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-311-2/+19
* Document nil player as being allowed for can_digShadowNinja2015-03-271-1/+1
* Clean up and tweak build systemShadowNinja2015-03-272-129/+58
* lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optionalparamat2015-03-241-4/+6
* Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot2015-03-221-1/+0
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-221-1/+15
* Add a Lua call to do damages / healsLoic Blot2015-03-181-0/+1
* lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat2015-03-111-4/+4