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* Fix Lua HUD documentationkwolekr2013-04-181-1/+1
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-23/+50
* Lua HUDJonathon Anderson2013-04-181-1/+31
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-101-4/+17
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-061-1/+15
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-051-0/+1
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-0/+4
* Update doc/lua-api.txtPilzAdam2013-04-031-2/+2
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-311-0/+9
* Add different place sound for nodesPilzAdam2013-03-291-0/+4
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-11/+17
* Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-281-2/+8
* Vary ore sheet y position by noisekwolekr2013-03-241-3/+6
* Fix indentation of lua_api.txtPerttu Ahola2013-03-241-74/+74
* Update lua_api.txtkwolekr2013-03-241-1/+43
* Allow spawning particles from the server, from luaJeija2013-03-231-0/+31
* 6d facedirRealBadAngel2013-03-231-0/+4
* Support game-specific minetest.confPerttu Ahola2013-03-211-0/+3
* lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-211-0/+30
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-171-0/+2
* Allow minetest.after to take a variable number of argumentsJeija2013-03-171-2/+2
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-051-0/+5
* Allow any character in formspec strings with escape charkwolekr2013-03-051-0/+3
* Add python script to doc/protocol.txtsfan52013-02-281-0/+36
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add seed parameter for default and L-system treesRealBadAngel2013-02-241-0/+1
* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-131-1/+3
* Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-231-1/+3
* add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-211-0/+1
* Fix buttons not working for Lua-triggered formspecssapier2013-01-071-1/+3
* L-Systems treegen update.RealBadAngel2013-01-071-48/+53
* Implement textarea in formspec, a multiline input fieldJeija2013-01-041-0/+3
* Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam2013-01-041-0/+4
* Add InvRef:get_location()Perttu Ahola2013-01-021-0/+2
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-021-0/+3
* L-System treegenRealBadAngel2012-12-301-0/+54
* Add ability to change the itemstack in placenode callbacksPilzAdam2012-12-171-2/+4
* Fix hypen used as minus sign (manpages), fix spelling error (server.cpp)Ilya Zhuravlev2012-12-172-2/+2
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-011-0/+10
* Add the group attached_nodePilzAdam2012-12-011-0/+3
* Add shutdown hook interface to Lua APIMatthew I2012-11-301-0/+5
* Bump version to 0.4.4 as this isn't compatible with 0.4.3Perttu Ahola2012-11-261-1/+1
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-251-2/+6
* A bunch of fixesMirceaKitsune2012-11-251-4/+4
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-251-0/+2
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-251-2/+1
* Get the new animation framework properly workingMirceaKitsune2012-11-251-1/+2
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-251-3/+1
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-251-0/+5
* Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-251-1/+2