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* Decoration: Change divlen to sidelenkwolekr2013-06-171-2/+3
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-171-1/+48
* Bump version to 0.4.7PilzAdam2013-06-061-1/+1
* Replace c55.me linksKahrl2013-06-033-3/+4
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-261-0/+2
* Move scriptapi to separate folder (by sapier)sapier2013-05-251-130/+138
* Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-221-0/+2
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-201-1/+2
* New modsystemPilzAdam2013-05-191-2/+2
* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-181-4/+0
* Add --videomodes option to show available video modesKahrl2013-05-091-0/+3
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-031-0/+11
* Add a Way of checking for specific Feature with Lua Adds minetest.get_feature...Sfan52013-05-011-0/+5
* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-251-3/+4
* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-241-0/+1
* Added support to disable built-in HUD elementsDiego Martínez2013-04-241-0/+3
* Add option to use texture alpha channelkwolekr2013-04-231-0/+1
* Add minetest.get_player_ip()ShadowNinja2013-04-231-0/+1
* Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...ShadowNinja2013-04-231-1/+2
* Added offset support for HUD itemsDiego Martínez2013-04-231-0/+8
* Added support for alignment in HUD itemsDiego Martínez2013-04-231-0/+7
* Add direction parameter to statbars in HUD APIkwolekr2013-04-201-6/+5
* Fix Lua HUD documentationkwolekr2013-04-181-1/+1
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-181-23/+50
* Lua HUDJonathon Anderson2013-04-181-1/+31
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-101-4/+17
* Add Dijkstra A* and A* without prefetching pathfind algorithmssapier2013-04-061-1/+15
* Use the nodebox as selection box if it's not set manuallyDiego Martínez2013-04-051-0/+1
* Allow modifying movement speed, jump height and gravity per-player via the Lu...MirceaKitsune2013-04-051-0/+4
* Update doc/lua-api.txtPilzAdam2013-04-031-2/+2
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-311-0/+9
* Add different place sound for nodesPilzAdam2013-03-291-0/+4
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-291-11/+17
* Fix parameter list of obj:set_attach() and obj:set_bone_position()PilzAdam2013-03-281-2/+8
* Vary ore sheet y position by noisekwolekr2013-03-241-3/+6
* Fix indentation of lua_api.txtPerttu Ahola2013-03-241-74/+74
* Update lua_api.txtkwolekr2013-03-241-1/+43
* Allow spawning particles from the server, from luaJeija2013-03-231-0/+31
* 6d facedirRealBadAngel2013-03-231-0/+4
* Support game-specific minetest.confPerttu Ahola2013-03-211-0/+3
* lua_api.txt: Document paths, games and common mod loadingPerttu Ahola2013-03-211-0/+30
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-171-0/+2
* Allow minetest.after to take a variable number of argumentsJeija2013-03-171-2/+2
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-051-0/+5
* Allow any character in formspec strings with escape charkwolekr2013-03-051-0/+3
* Add python script to doc/protocol.txtsfan52013-02-281-0/+36
* Change Minetest-c55 to MinetestPilzAdam2013-02-241-1/+1
* Add seed parameter for default and L-system treesRealBadAngel2013-02-241-0/+1
* Fix to on_rightclick not able to change wielded_itemRealBadAngel2013-02-131-1/+3
* Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-231-1/+3