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* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-291-0/+75
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-154-0/+30
* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-281-6/+7
* Fix devtest Lua errorsfan52021-04-211-1/+0
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-201-8/+16
* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-052-24/+0
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-301-1/+55
* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-045-48/+0
* devtest: Fix deprecated alpha usagesfan52021-01-294-12/+12
* Drop never documented 'alpha' property from nodedefsfan52021-01-291-11/+4
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-213-63/+54
* Various documentation fixes (#10692)SmallJoker2020-12-101-4/+5
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-151-1/+20
* Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)HybridDog2020-10-096-0/+50
* Devtest: Extend tooltips of many items and tools (#10312)Wuzzy2020-09-041-2/+4
* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-041-0/+9
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-302-6/+23
* Add disable_jump check for the player's feetMoNTE482020-05-291-2/+9
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26161-0/+1460