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* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-211-0/+3
* Make lava buckets work as fuel in minimal gamedarkrose2012-07-211-1/+1
* Allow defining player's inventory form in LuaPerttu Ahola2012-07-191-0/+10
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-173-1/+95
* Revert back proper crack texturePerttu Ahola2012-06-161-0/+0
* Allow node cracking animations of any lengthPerttu Ahola2012-06-162-0/+0
* Update field names to non-deprecated ones in node definition prototypePerttu Ahola2012-06-161-1/+0
* Use new field names and reorder fields a bit in minimal gamePerttu Ahola2012-06-161-67/+67
* Node texture animationPerttu Ahola2012-06-163-3/+14
* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-081-0/+0
* Allow groups in crafting recipesPerttu Ahola2012-06-061-0/+8
* Add after_destruct and cache the existence of on_construct, on_destruct and a...Perttu Ahola2012-06-051-0/+4
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-052-225/+56
* Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...darkrose2012-06-031-0/+34
* fix locked chest to not destroy denied items (minimal game)darkrose2012-06-031-1/+1
* Add fire visualization to minimal furnace menuPerttu Ahola2012-06-033-13/+23
* Use proper furnace cook timePerttu Ahola2012-06-031-1/+1
* Lua implementation of furnace with visible active statedarkrose2012-06-032-0/+129
* Implement locked chest; add after_place_node and after_dig_node node callbacksPerttu Ahola2012-06-031-3/+79
* minetest.get_craft_resultPerttu Ahola2012-06-031-0/+51
* Implement sign using form field protocolPerttu Ahola2012-06-031-1/+10
* Properly create metadata inventories in minimalPerttu Ahola2012-06-031-4/+10
* Random node metadata thingsPerttu Ahola2012-06-031-0/+6
* Attempt to begin to implement chests and furnace in Lua (with problems)Perttu Ahola2012-06-031-3/+28
* Add missing mapgen.lua to games/minimalPerttu Ahola2012-04-061-0/+114
* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-061-0/+1
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-052-0/+5
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-041-0/+19
* initial_properties field in entity definitionPerttu Ahola2012-03-311-10/+11
* Add minetest.get_connected_players()Perttu Ahola2012-03-301-7/+5
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-301-0/+16
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-291-9/+12
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-291-29/+29
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-281-0/+23
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-281-0/+11
* Add minetest.after(time, func)Perttu Ahola2012-03-271-23/+3
* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-271-0/+0
* Add games/minimal/game.confPerttu Ahola2012-03-261-0/+2
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26105-0/+0
* Make server world selection not brain dead and use gameid 'minetest' instead ...Perttu Ahola2012-03-25105-0/+0
* Lua API for playing soundsPerttu Ahola2012-03-241-0/+36
* Add sound.digPerttu Ahola2012-03-241-5/+9
* Add sounds, tune thingsPerttu Ahola2012-03-241-3/+112
* Add event manager and use it to trigger soundsPerttu Ahola2012-03-241-0/+4
* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-221-440/+1
* Fix various things being too fast to break by handPerttu Ahola2012-03-201-7/+7
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20105-0/+2695