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* c55sound continuedPerttu Ahola2012-03-241-2/+3
* celeron55's sound system initial frameworkPerttu Ahola2012-03-241-0/+34
* Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...Perttu Ahola2012-03-201-3/+0
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-201-1/+2
* Fix installation in cmake project filesPerttu Ahola2012-03-181-9/+1
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-181-0/+1
* Move ClientMap to clientmap.{h,cpp}Perttu Ahola2012-03-161-0/+1
* Add confirmation menu and make world deletion possible in GUIPerttu Ahola2012-03-131-0/+1
* World creation button and dialog and functionalityPerttu Ahola2012-03-131-0/+1
* Add quicktune.{cpp,h}Perttu Ahola2012-03-121-0/+1
* command-line/world game selectionPerttu Ahola2012-03-111-0/+1
* Chat console, including a number of rebases and modifications.Kahrl2012-03-101-0/+2
* Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola2012-03-101-1/+1
* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-101-0/+1
* Digging time groups WIPPerttu Ahola2012-03-101-1/+1
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-221-1/+0
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-121-2/+1
* Add InvRef and InvStack (currently untested and unusable)Perttu Ahola2012-01-021-0/+1
* Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improvesKahrl2011-12-041-1/+0
* inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl2011-12-031-0/+1
* Better mod loading error handlingPerttu Ahola2011-12-031-0/+1
* Script-defined creative inventoryPerttu Ahola2011-12-021-1/+0
* Move ServerRemotePlayer to a separate filePerttu Ahola2011-12-021-0/+1
* Remove content_inventory.{h,cpp}Perttu Ahola2011-11-291-1/+0
* CraftItem rework and Lua interfaceKahrl2011-11-291-0/+1
* Fix CMake install data pathPerttu Ahola2011-11-291-1/+3
* Update installation in CMakeLists.txtPerttu Ahola2011-11-291-3/+5
* Replace old active block random node modifying things with actual ActiveBlock...Perttu Ahola2011-11-291-0/+1
* Crafting definition in scriptsPerttu Ahola2011-11-291-0/+1
* Node definition namesPerttu Ahola2011-11-291-0/+1
* Move tool definitions to scriptPerttu Ahola2011-11-291-1/+0
* GameDef compilesPerttu Ahola2011-11-291-2/+2
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-291-0/+1
* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-291-0/+1
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-291-0/+1
* Scripting WIPPerttu Ahola2011-11-291-0/+1
* Scripting WIPPerttu Ahola2011-11-291-0/+2
* Move images to data/textures and fix some path stuff; hope that installation ...Perttu Ahola2011-11-291-3/+2
* Add LuaPerttu Ahola2011-11-291-1/+13
* Initially add small and tight logging facilityPerttu Ahola2011-10-161-0/+1
* Resource file handling for exe icon for MinGWPerttu Ahola2011-10-151-2/+10
* Handle death and respawn betterPerttu Ahola2011-10-151-0/+1
* mobv2Perttu Ahola2011-10-151-1/+1
* In CMake scripts: New version number, fix MSVC stuffPerttu Ahola2011-10-141-1/+5
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-1/+1
* Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola2011-09-261-0/+1
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| * Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl2011-09-081-0/+1
* | Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distrosPerttu Ahola2011-09-231-3/+3
* | SQLite needs to be linked with -ldl on some Linux distros.Kahrl2011-09-161-1/+1
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* added ipban supportConstantin Wenger2011-08-121-0/+1