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Server-optimized Minetest 5.6.0
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camera.cpp
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Author
Age
Files
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*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
1
-29
/
+1
*
Nametag: remove colour codes before calculating alignment. (#5862)
red-001
2017-05-31
1
-1
/
+2
*
[CSM] Add camera API (#5609)
bigfoot547
2017-05-05
1
-0
/
+5
*
Footsteps without view bobbing (#5645)
Louis Pearson
2017-04-25
1
-6
/
+3
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
1
-1
/
+2
*
Wieldmesh: Natural orientation depending on pitch (#5490)
kilbith
2017-03-31
1
-1
/
+4
*
Zoom FOV: Reduce minimum zoom FOV to 7 degrees
paramat
2017-01-23
1
-2
/
+1
*
Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)
red-001
2017-01-20
1
-1
/
+0
*
Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
1
-11
/
+10
*
Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...
lhofhansl
2016-11-30
1
-3
/
+2
*
Use relative position for nametags
SmallJoker
2016-10-06
1
-1
/
+1
*
Camera: Higher frequency limit for view/hand bobbing and footsteps
paramat
2016-08-26
1
-1
/
+1
*
Zooming the camera requires the 'zoom' privilege
Ben Deutsch
2016-08-10
1
-1
/
+1
*
Add zoom, tweakable with zoom_fov, default key: Z (like optifine)
Esteban I. Ruiz Moreno
2016-08-10
1
-2
/
+8
*
Fix nametag hiding
est31
2016-04-02
1
-0
/
+6
*
Camera: remove auto tune FPS, single view range setting
RealBadAngel
2016-02-21
1
-143
/
+8
*
Camera: Don't count camera offset twice for Nametagged CAOs
RealBadAngel
2016-02-19
1
-2
/
+1
*
Move object nametags to camera
RealBadAngel
2016-02-18
1
-0
/
+49
*
Fix wield item glitch
RealBadAngel
2016-01-18
1
-1
/
+1
*
Fix clang warning
ShadowNinja
2015-10-31
1
-1
/
+1
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
1
-2
/
+2
*
Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
1
-7
/
+2
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
1
-30
/
+12
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
1
-3
/
+2
*
Make camera clear error message if there's no error
ShadowNinja
2015-03-27
1
-0
/
+2
*
Change error_message from wstring to string
ShadowNinja
2015-03-27
1
-26
/
+12
*
Return step smoothing value to 23
paramat
2015-01-08
1
-1
/
+1
*
Allow footstep sounds to play for liquid and ladder nodes, making swimming an...
MirceaKitsune
2014-12-12
1
-12
/
+16
*
Increase third person view distance
Calinou
2014-12-07
1
-1
/
+1
*
Fix regression (increase/decrease viewing range with +/- keys)
Craig Robbins
2014-12-07
1
-4
/
+2
*
Performance of main client loop up to 2x faster In places, up to 3 times faster
Craig Robbins
2014-12-07
1
-7
/
+24
*
Increase step smoothing to fit 1:1 stairs (works well on slabs too)
Calinou
2014-11-26
1
-1
/
+1
*
Implement WieldMeshSceneNode which improves wield mesh rendering
Kahrl
2014-11-08
1
-67
/
+24
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
1
-27
/
+52
*
Add support for dpi based HUD scaling
sapier
2014-04-27
1
-2
/
+2
*
Fix all warnings reported by clang
Sfan5
2014-04-15
1
-1
/
+0
*
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen
2014-04-12
1
-2
/
+8
*
Add third person view
BlockMen
2014-04-12
1
-8
/
+53
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
1
-2
/
+14
*
Fix and improve view range tuner
Perttu Ahola
2013-08-03
1
-22
/
+24
*
Fix disappearing of wielditem
PilzAdam
2013-05-21
1
-1
/
+2
*
Dont animate changing wielditem from hand to hand
PilzAdam
2013-05-20
1
-1
/
+2
*
Add a little animation when changing the wielded item
PilzAdam
2013-05-20
1
-11
/
+50
*
Fix math for isBlockInSight. Fixes #718 (client-side).
Aaron Suen
2013-05-18
1
-2
/
+1
*
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
2013-04-23
1
-0
/
+2
*
Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
1
-2
/
+27
*
fix mesh leak in camera class
sapier
2013-04-07
1
-3
/
+5
*
Fix camera "jumping" when attached and the parent goes too fast
Zeg9
2013-04-03
1
-0
/
+2
*
Update Copyright Years
Sfan5
2013-02-24
1
-1
/
+1
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
1
-1
/
+1
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