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* removed Client::isFetchingBlocksPerttu Ahola2011-01-071-19/+0
* tuned expired mesh updating while drawing a bitPerttu Ahola2010-12-291-1/+1
* A bit longer day and a bit shorter night. Client-side.Perttu Ahola2010-12-291-31/+36
* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-271-23/+11
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-261-7/+2
* new viewing range updater algorithmPerttu Ahola2010-12-261-1/+1
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-241-1/+6
* base stuff for item->object conversionPerttu Ahola2010-12-241-86/+37
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-231-155/+107
* fixed crack animation timing in clientPerttu Ahola2010-12-231-0/+4
* crafting system!Perttu Ahola2010-12-221-0/+18
* some work-in-progressPerttu Ahola2010-12-221-8/+1
* organizing stuff.Perttu Ahola2010-12-211-2/+2
* Cracking blocks while diggingPerttu Ahola2010-12-211-72/+16
* working time-of-day sending from server to clientPerttu Ahola2010-12-201-45/+33
* added dedicated server build without irrlichtPerttu Ahola2010-12-191-2/+9
* day/night working client sidePerttu Ahola2010-12-191-19/+113
* before daynight mesh cachePerttu Ahola2010-12-181-1/+31
* before adding day/night lightingPerttu Ahola2010-12-181-5/+64
* tinkering aroundPerttu Ahola2010-12-141-3/+3
* in before messing with face drawing orientationPerttu Ahola2010-12-141-6/+7
* working nicelyPerttu Ahola2010-12-131-0/+1
* license stuffPerttu Ahola2010-11-291-0/+19
* fixed face updating slowness bugPerttu Ahola2010-11-291-2/+2
* - added map generating scriptPerttu Ahola2010-11-291-2/+2
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-291-3/+21
* Working version before block send priorization updatePerttu Ahola2010-11-271-5/+26
* Initial filesPerttu Ahola2010-11-271-0/+1639