aboutsummaryrefslogtreecommitdiff
path: root/src/client.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot2018-01-051-28/+4
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-111-17/+35
* Damage: Remove damage ignore timerSmallJoker2017-12-101-16/+9
* Use Irrlicht's mesh cache for animated meshes.Lars Hofhansl2017-12-041-4/+3
* Load files from subfolders in texturepacksnumber Zero2017-11-171-3/+3
* Move files to subdirectories (#6599)Vitaliy2017-11-081-1/+1
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-301-19/+2
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-271-6/+2
* Implement mod communication channels (#6351)Loïc Blot2017-09-261-1/+57
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-121-5/+13
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-121-95/+11
* Remove DSTACK support (#6346)Loïc Blot2017-08-301-16/+0
* Clientevent refactor (#6320)Loïc Blot2017-08-281-5/+11
* Add clientside translations.Ekdohibs2017-08-241-2/+14
* Network cleanup (#6302)Loïc Blot2017-08-241-11/+22
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-181-0/+1
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-161-2/+3
* client.cpp: modernize codeLoic Blot2017-08-161-53/+36
* Add slippery group for nodes (players/items slide)Wuzzy2017-08-131-1/+1
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-181-0/+14
* Chat protocol rewrite (#5117)Loïc Blot2017-07-161-7/+30
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-151-3/+49
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-151-49/+3
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-301-16/+51
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-33/+20
* Fix 2 warnings reported by GCCLoic Blot2017-06-201-1/+1
* Client::makeScreenshot: remove device paramLoic Blot2017-06-191-2/+2
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-171-8/+8
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-161-33/+1
* Remove superfluous pointer null checksQrchackOfficial2017-06-101-4/+2
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-041-5/+6
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-211-4/+50
* Various code cleanup & little performance improvement on HTTP download (#5772)Loïc Blot2017-05-201-1/+1
* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-191-1/+1
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-191-2/+5
* Add function to get server info.red-0012017-05-041-4/+4
* Sound API: Add fading soundsBrandon2017-05-031-0/+1
* Client & ClientEnvirnment: don't create fake events (#5676)Loïc Blot2017-04-291-19/+14
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-291-2/+2
* Clean up getTime helpersShadowNinja2017-04-281-3/+3
* Fix #5655 (#5658)red-0012017-04-261-9/+0
* Rename Scripting API files for consistencyShadowNinja2017-04-251-1/+1
* Player data to Database (#5475)Loïc Blot2017-04-231-1/+1
* Soft node overlay (#5186)Dániel Juhász2017-04-211-6/+10
* Fix various variables passed by copy instead of const ref (#5610)Loïc Blot2017-04-191-1/+1
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-171-167/+11
* Android progressbar fix (#5601)Loïc Blot2017-04-161-6/+8
* LocalPlayer api luaVincent Glize2017-04-081-1/+3
* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-081-0/+4
* [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-011-5/+5