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* Move client packet generators to dedicated functions for:Loic Blot2015-03-161-38/+59
* Finer progress bar updates when initializing nodesest312015-03-151-4/+43
* client.cpp: typo fix and break; fix to make some compilers happyLoic Blot2015-03-131-1/+2
* Replace NetworkPacket pointers to referencesLoic Blot2015-03-131-79/+74
* Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot2015-03-131-2/+2
* Fix memleak pointed by issue #2439.Loic Blot2015-03-081-2/+2
* Fix unitialized data when creating TOSERVER_INIT packetLoic Blot2015-03-081-0/+2
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-18/+22
* Clean up database API and save the local map on an intervalShadowNinja2015-03-061-36/+24
* Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot2015-03-051-2/+2
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-051-10/+13
* Fix some memory leaks on packet sending.Loic Blot2015-02-211-0/+1
* Replace std::list by std::vector into timerUpdate callsLoic Blot2015-02-171-4/+4
* Remove old comment from Network Rework Patch 2/4Loic Blot2015-02-171-16/+0
* [Patch 2/4] Network rework: packet writing, sending and cleanupsLoic Blot2015-02-161-1399/+198
* Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins2015-02-111-1/+2
* Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha...Craig Robbins2015-02-111-2/+1
* Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se...Craig Robbins2015-02-111-1/+2
* Network Layer 7 rework (Packet handling)Loic Blot2015-02-101-856/+923
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-051-1/+1
* Fix local map saving when joining a local server from the server tabCraig Robbins2015-01-311-30/+42
* Fix memory leaks due to messed up memory handling for particles as well as th...sapier2015-01-091-0/+6
* NodeResolver: Perform callback immediately if node registration phase finishedkwolekr2015-01-041-64/+66
* More consistent progress bar from 0-100 on startupsapier2015-01-021-5/+18
* Fix missing call to std::ostringstream::strShadowNinja2014-12-121-2/+2
* Use std::string::empty() instead of size() where applicableAnton2014-12-121-2/+2
* Fix lighting artifacts (Issue #1887).RealBadAngel2014-12-081-9/+4
* Performance of main client loop up to 2x faster In places, up to 3 times fasterCraig Robbins2014-12-071-1/+3
* Fix node 0,0,0 being highlighted when enable_node_highlighting == falseCraig Robbins2014-12-011-4/+5
* Implement proper font handlingsapier2014-11-301-3/+3
* Fix client "double saving" simple singleplayer local mapsCraig Robbins2014-11-261-1/+3
* Add (optional) client-side saving of server map to disksfan52014-11-191-0/+39
* Speed up removing a node (less block mesh updates).RealBadAngel2014-11-081-6/+5
* Recalculate normals for cached meshes.RealBadAngel2014-10-211-0/+4
* Various uninitialised variable fixesCraig Robbins2014-10-191-0/+1
* Add meshnode drawtype.RealBadAngel2014-10-181-1/+1
* Simplify player modification checksShadowNinja2014-10-011-3/+1
* Split settings into seperate source and header filesShadowNinja2014-09-211-8/+9
* Allow taking screenshots of formspecs and move message to chatBlockMen2014-09-211-4/+30
* Node highlighting.RealBadAngel2014-09-171-4/+14
* Move #includes from version.h to version.cppKahrl2014-08-101-2/+2
* Add support for Android 2.3+sapier2014-06-291-1/+0
* Unite nodes shaders.RealBadAngel2014-06-151-2/+2
* Add support for interlaced polarized 3d screenssapier2014-05-181-6/+5
* Send max number of characters instead of asserting in case of too long chat m...sapier2014-05-111-2/+4
* Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier2014-05-111-1/+1
* Fix heart + bubble bar size on different texture packssapier2014-05-071-0/+9
* Add hack to avoid 2s startup delay on local gamessapier2014-05-021-13/+16
* Add download rate to media progress bar (non http mode only!)sapier2014-04-291-0/+12
* Use integers instead of float valuesBlockMen2014-04-121-4/+4