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* Remove preload_item_visuals codeRealBadAngel2016-02-211-23/+0
* Move object nametags to cameraRealBadAngel2016-02-181-0/+1
* Use vertices with tangents only when its needed.RealBadAngel2016-02-151-1/+5
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-111-2/+2
* Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel2016-02-081-12/+0
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-021-0/+1
* Rename macros with two leading underscoresShadowNinja2015-10-141-10/+10
* Fix some SRP issuesest312015-09-301-2/+4
* Hide minimap if it has been disabled by serverest312015-09-011-0/+1
* Change i++ to ++iDavid Jones2015-08-251-6/+6
* Clean up threadingShadowNinja2015-08-231-10/+10
* Add count based unload limit for mapblocksest312015-08-131-2/+3
* src/client.cpp: Fix mapper memory leakBřetislav Štec2015-08-021-4/+6
* Fixed minimap memory leakBřetislav Štec2015-07-271-4/+3
* Fix srp.cpp:815 leakest312015-07-271-1/+1
* Optional reconnect functionalityest312015-07-231-0/+1
* Display an access denied message when client detects a server timeoutKahrl2015-07-171-4/+9
* Clean-up Minimap codekwolekr2015-07-081-4/+10
* Client: better m_proto_ver initialisationest312015-07-071-0/+1
* Add UpdateThread and use it for minimap and mesh threadsest312015-06-291-25/+12
* Add minimap featureRealBadAngel2015-06-271-14/+21
* Return to ignoreest312015-06-241-0/+1
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-191-16/+15
* Add texture overridingrubenwardy2015-05-191-0/+3
* Finalize init packets and enable protocol v25est312015-05-161-2/+3
* Make early protocol auth mechanism generic, and add SRPest312015-05-111-12/+122
* Refactor around translatePasswordest312015-04-171-2/+2
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-161-2/+2
* Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameest312015-04-071-2/+2
* Change screenshot filename to one likely to work on all modern filesystemsCraig Robbins2015-04-061-2/+2
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-011-0/+6
* Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.Loic Blot2015-03-311-16/+8
* Change format of screenshot namesCraig Robbins2015-03-311-16/+34
* Clean up and tweak build systemShadowNinja2015-03-271-4/+4
* Change filename of screenshots to something more human readableCraig Robbins2015-03-251-6/+15
* Move client packet generators to dedicated functions for:Loic Blot2015-03-161-38/+59
* Finer progress bar updates when initializing nodesest312015-03-151-4/+43
* client.cpp: typo fix and break; fix to make some compilers happyLoic Blot2015-03-131-1/+2
* Replace NetworkPacket pointers to referencesLoic Blot2015-03-131-79/+74
* Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot2015-03-131-2/+2
* Fix memleak pointed by issue #2439.Loic Blot2015-03-081-2/+2
* Fix unitialized data when creating TOSERVER_INIT packetLoic Blot2015-03-081-0/+2
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-18/+22
* Clean up database API and save the local map on an intervalShadowNinja2015-03-061-36/+24
* Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot2015-03-051-2/+2
* Remove Queue class which uses std::list and use native std::queueLoic Blot2015-03-051-10/+13
* Fix some memory leaks on packet sending.Loic Blot2015-02-211-0/+1
* Replace std::list by std::vector into timerUpdate callsLoic Blot2015-02-171-4/+4
* Remove old comment from Network Rework Patch 2/4Loic Blot2015-02-171-16/+0