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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-31/+2
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-261-0/+35
* old water removed, some fixes here and therePerttu Ahola2011-01-171-4/+8
* removed Client::isFetchingBlocksPerttu Ahola2011-01-071-3/+0
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-261-3/+1
* new viewing range updater algorithmPerttu Ahola2010-12-261-1/+1
* base stuff for item->object conversionPerttu Ahola2010-12-241-33/+1
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-231-11/+28
* fixed crack animation timing in clientPerttu Ahola2010-12-231-0/+9
* crafting system!Perttu Ahola2010-12-221-0/+1
* Cracking blocks while diggingPerttu Ahola2010-12-211-5/+20
* working time-of-day sending from server to clientPerttu Ahola2010-12-201-3/+2
* added dedicated server build without irrlichtPerttu Ahola2010-12-191-2/+13
* day/night working client sidePerttu Ahola2010-12-191-21/+19
* before daynight mesh cachePerttu Ahola2010-12-181-1/+7
* before adding day/night lightingPerttu Ahola2010-12-181-1/+1
* tinkering aroundPerttu Ahola2010-12-141-1/+1
* in before messing with face drawing orientationPerttu Ahola2010-12-141-5/+1
* license stuffPerttu Ahola2010-11-291-0/+19
* fixed face updating slowness bugPerttu Ahola2010-11-291-0/+1
* Working version before block send priorization updatePerttu Ahola2010-11-271-0/+2
* Initial filesPerttu Ahola2010-11-271-0/+272