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* Automatically migrate client mod storage (#11960)Jude Melton-Houghton2022-01-271-0/+3
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-071-1/+2
* Restore GCC 5 compatibility (#11778)JosiahWI2021-12-281-1/+1
* Various code improvementsSmallJoker2021-09-271-4/+4
* Fix trivial typossfan52021-09-191-1/+1
* Clean up/improve some scriptapi error handling codesfan52021-09-101-0/+4
* Dynamic_Add_Media v2 (#11550)sfan52021-09-091-0/+6
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-061-2/+0
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-031-1/+1
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-031-0/+1
* refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot2021-05-031-0/+1
* refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-031-0/+6
* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-02-261-8/+0
* Remove dead code (#10845)rubenwardy2021-01-221-7/+0
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-051-1/+0
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-0/+1
* Server pushing media at runtime (#9961)sfan52020-06-131-2/+7
* Client: Add sum and average to packetcountersfan52020-05-171-1/+2
* Overall improvements to log messages (#9598)sfan52020-04-081-15/+4
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-051-0/+3
* Basic model shading (#9374)Danila Shutov2020-02-161-1/+1
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-011-1/+1
* Improve client-side packet receivingsfan52019-11-251-1/+0
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-111-0/+5
* [CSM] Expose more env functionssfan52019-11-111-0/+1
* Refactor CSM restriction code a bitsfan52019-11-111-8/+4
* Be lenient with extra slashes for CSM pathssfan52019-11-091-1/+1
* Load client mods into memory before execution.sfan52019-11-091-2/+2
* Add support for per-player FOV overrides and multipliersAnand S2019-09-191-0/+1
* client.h: Add missing const'sANAND2019-09-141-3/+3
* Send ActiveObjects once right after Init2ANAND2019-09-141-0/+3
* Load CSM environment after the restrictions are knownSmallJoker2019-09-141-1/+0
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-241-4/+2
* Implement adding velocity to player from Luasfan52019-08-101-0/+1
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-071-1/+1
* Unify wield item handling (#8677)SmallJoker2019-08-071-7/+3
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-071-1/+1
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-011-3/+0
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-261-2/+4
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-261-4/+2
* Consistent HP and damage types (#8167)SmallJoker2019-02-101-3/+3
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-041-0/+1
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-281-0/+608