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path: root/src/client/content_cao.cpp (follow)
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* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-181-1/+5
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-161-4/+11
* Use multiple light positions for CAO lightingsfan52020-06-111-18/+24
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* Recalculate mesh normals for CAOs (#10000)Danila Shutov2020-06-071-0/+8
* GenericCAO: Fix glow not working since a08d18aSmallJoker2020-06-071-1/+4
* Move shared parameters sending to UnitSAO (#9968)SmallJoker2020-06-041-0/+1
* ContentCAO: Update light of all attached entities (#9975)SmallJoker2020-06-011-27/+15
* Clean up CAO nametag handling and remove deprecated AO_CMDsfan52020-05-291-21/+36
* content_cao: Do not expire visuals when not necessarysfan52020-05-291-10/+32
* Fix two bugs in content_caosfan52020-05-241-7/+10
* Make automatic_rotate relative, allow setting rotation (#8468)ANAND2020-05-161-8/+7
* Damage texture modifier (#9833)Lars Müller2020-05-111-9/+5
* Fix UpdateBonePosition() breaking animations (#9577)theviper1212020-04-261-9/+39
* Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)Danila Shutov2020-04-191-4/+5
* Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)Alex2020-04-111-1/+1
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-101-15/+23
* Overall improvements to log messages (#9598)sfan52020-04-081-3/+3
* Fix crash on wielditem/item entitiessfan52020-03-281-1/+2
* Fix incorrect light updates for wielditem and item visuals (#9540)Danila Shutov2020-03-231-3/+5
* Fix entity lighting (#9514)Danila Shutov2020-03-161-37/+35
* Basic model shading (#9374)Danila Shutov2020-02-161-38/+91
* Renaming the function wasn't enoughSmallJoker2019-12-071-5/+5
* Attachments: Fix interpolation from (0,0,0) after detachSmallJoker2019-12-071-42/+30
* Fix LocalPlayer-bound sound playback broken by 81c2370SmallJoker2019-12-051-5/+6
* Fix upright_sprite lighting when colors are setsfan52019-10-061-2/+3
* Fix unwanted detaching when damage = 0Jacob Lifshay2019-10-051-2/+4
* Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker2019-10-021-5/+14
* Fix rotation of attached particlespawnerPedro Gimeno2019-08-311-1/+1
* Disable autoforward if player is deadANAND2019-08-201-0/+3
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-101-1/+1
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-291-89/+112
* Fix persistent ^[brighten after damage again (#5739)SmallJoker2019-05-261-14/+3
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-181-2/+14
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-141-7/+6
* Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-141-3/+9
* Consistent HP and damage types (#8167)SmallJoker2019-02-101-4/+3
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-071-46/+66
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-031-41/+35
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-201-0/+3
* Network: Send IEEE floats (#7768)SmallJoker2018-12-131-6/+6
* Add object visual type 'item' (#7870)Alex2018-12-111-2/+3
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-281-0/+1611