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path: root/src/client/content_mapblock.cpp (follow)
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* Offset cuboid origin after scaling the cuboid. (#12558)x20482022-07-191-5/+2
* Avoid rendering invisible faces of simple nodeboxes (#12262)x20482022-05-041-11/+79
* Fix worldaligned texturesGiuseppe Bilotta2022-04-241-2/+5
* Add depth sorting for node faces (#11696)x20482022-04-021-2/+55
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-151-2/+46
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-031-1/+1
* refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot2021-05-031-9/+7
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-301-4/+12
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-211-2/+2
* Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)Paramat2020-09-241-1/+2
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-231-2/+2
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-061-1/+10
* Cache liquid alternative IDs (#8053)Vitaliy2020-05-201-2/+2
* content_mapblock: Move static initialization out of functionssfan52020-05-171-24/+30
* Fix texture distortion for flowing liquids (#9561)Elias Åström2020-04-021-7/+14
* Resized torchlike sprite now attaches to surface (#9303)Wuzzy2020-01-201-6/+16
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-281-0/+1430