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* Show status message when changing block bounds (#11556)Wuzzy2021-08-211-9/+9
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-241-0/+1
* refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot2021-05-031-8/+7
* refacto: drop unused Hud::smgrLoic Blot2021-05-031-1/+0
* Add a key to toggle map block bounds (#11172)Seth Traverse2021-04-201-0/+11
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-041-0/+2
* Add compass HUD element (#9312)EvidenceB2020-08-291-0/+8
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-141-0/+4
* Fix HUD scaling (#9721)Maksim2020-06-051-0/+1
* Modernize include guards and add missing ones (#9898)Awkor2020-05-231-3/+1
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-111-2/+3
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-111-0/+1
* Formspec: add hypertext elementPierre-Yves Rollo2019-11-031-0/+12
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-181-1/+1
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-201-0/+136