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* Refactor video driver name retrieval (#11413)hecks2021-07-111-2/+5
* Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan52021-06-161-1/+0
* Shadow mapping render pass (#11244)Liso2021-06-061-0/+11
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-031-4/+1
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-031-13/+4
* refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot2021-05-031-3/+2
* refacto: RenderingEngine is now better hiddenLoic Blot2021-05-031-36/+15
* refacto: hide mesh_cache inside the rendering engineLoic Blot2021-05-031-6/+5
* refacto: add RenderingEngine::cleanupMeshCacheLoic Blot2021-05-031-0/+1
* refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-031-3/+2
* Provide Xorg/net wm process ID (#7445)thoughtjigs2018-06-171-2/+2
* Add confirmation on new player registration (#6849)Muhammad Rifqi Priyo Susanto2018-01-131-0/+9
* Rewrite rendering engine (#6253)Vitaliy2017-10-311-54/+21
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-261-0/+185