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path: root/src/client/shadows/dynamicshadows.cpp (follow)
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* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-071-25/+33
* Increase the ratio between shadow range and viewing rangeDmitry Kostenko2022-04-021-1/+1
* Limit shadow map to the viewing range (#12158)x20482022-03-311-0/+2
* Correct normal bias for entitiesDmitry Kostenko2022-03-071-5/+3
* Reduce shadow jitter (#11668)lhofhansl2021-10-051-17/+0
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-251-14/+46
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-111-13/+18
* Shadow mapping render pass (#11244)Liso2021-06-061-0/+145