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path: root/src/client/shadows/dynamicshadowsrender.cpp (follow)
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* Deal with compiler warningssfan52022-04-301-2/+4
* Implement shadow offsets for the new SM distortion function (#12191)x20482022-04-141-12/+1
* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-071-5/+6
* Tune shadow perspective distortion (#12146)x20482022-03-311-4/+21
* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-261-26/+69
* Correct normal bias for entitiesDmitry Kostenko2022-03-071-6/+2
* Move updating shadows outside of RenderingCore::drawAll. (#11491)x20482021-08-121-34/+27
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-251-29/+127
* Shadow mapping render pass (#11244)Liso2021-06-061-0/+539