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path: root/src/client/shadows/shadowsshadercallbacks.h (follow)
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* Adjust shadowmap distortion to use entire SM texture (#12166)x20482022-04-071-1/+4
* Tune shadow perspective distortion (#12146)x20482022-03-311-1/+8
* Move updating shadows outside of RenderingCore::drawAll. (#11491)x20482021-08-121-0/+14
* Shadow mapping render pass (#11244)Liso2021-06-061-0/+34