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* Reduce shadow jitter (#11668)lhofhansl2021-10-051-17/+0
* Move updating shadows outside of RenderingCore::drawAll. (#11491)x20482021-08-126-59/+59
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-254-46/+186
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-111-13/+18
* Shadow mapping render pass (#11244)Liso2021-06-068-0/+1122