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path: root/src/client/tile.cpp (follow)
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* Refactor thread utility interfacekwolekr2015-10-161-5/+5
* Change i++ to ++iDavid Jones2015-08-251-3/+3
* Clean up threadingShadowNinja2015-08-231-7/+7
* Remove use of engine sent texture tiling flags - theyre no longer neededRealBadAngel2015-08-201-12/+4
* src/client/tile.cpp: Fix reference countingBřetislav Štec2015-08-021-11/+13
* Add wielded (and CAOs) shaderRealBadAngel2015-07-211-8/+9
* Fix relief mapping issuesRealBadAngel2015-07-161-6/+35
* Add minimap featureRealBadAngel2015-06-271-0/+40
* Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2015-04-261-17/+19
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-011-1/+0
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-011-52/+9
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-311-49/+47
* Fix for sun/moon tonemaps: don't upscale 1px images.Aaron Suen2015-03-231-2/+7
* Fix composite textures with texture_min_size. Moved upscaling of textures to ...Aaron Suen2015-03-221-32/+44
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-201-0/+83
* For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins2015-03-071-18/+18
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-051-0/+1954